Functions | |
| MAXON_RESOURCE_DATABASE_SCOPE ("net.maxon.node.attribute") | |
| MAXON_ATTRIBUTE (Bool, CONSTANTPARAMETER, "net.maxon.node.attribute.constantparameter") | |
| MAXON_ATTRIBUTE (Bool, OPTIONAL, "net.maxon.node.attribute.optional") | |
| MAXON_ATTRIBUTE (Bool, ISCONVERTERPORT, "net.maxon.node.attribute.isconverterport") | |
| MAXON_ATTRIBUTE (Bool, LOCKPORTNAME, "net.maxon.node.attribute.lockportname") | |
| MAXON_ATTRIBUTE (Bool, ISPREVIEWPORT, "net.maxon.node.attribute.ispreviewport") | |
| MAXON_ATTRIBUTE (InternedId, COPYUNITSFROMOUTPORT, "net.maxon.node.attribute.copyunitsfromoutport") | |
| MAXON_ATTRIBUTE (Bool, HIDEPORTINNODEGRAPH, "net.maxon.node.attribute.hideportinnodegraph") | |
| MAXON_ATTRIBUTE (Bool, MATERIALEDITORSHOWONLEFTSIDE, "net.maxon.node.attribute.materialeditorshowonleftside") | |
| MAXON_ATTRIBUTE (InternedId, MATERIALEDITORGROUPACTIVATION, "net.maxon.node.attribute.materialeditorgroupactivation") | |
| MAXON_ATTRIBUTE (InternedId, SCENEPORTMODE, "net.maxon.node.attribute.sceneportmode") | |
| MAXON_ATTRIBUTE (void, SCENEPORTMODE_ENUM_NONE, "none") | |
| MAXON_ATTRIBUTE (void, SCENEPORTMODE_ENUM_OBJECT, "object") | |
| MAXON_ATTRIBUTE (void, SCENEPORTMODE_ENUM_LINK, "link") | |
| MAXON_ATTRIBUTE (void, SCENEPORTMODE_ENUM_MODIFIER, "modifier") | |
| MAXON_ATTRIBUTE (Id, NODECONTEXT, "net.maxon.node.attribute.nodecontext", RESOURCE_DEFINE(ENUM_NONE, LiteralId("none"))) | |
| maxon::NODE::ATTRIBUTE::MAXON_RESOURCE_DATABASE_SCOPE | ( | "net.maxon.node.attribute" | ) |
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| CONSTANTPARAMETER | , | ||
| "net.maxon.node.attribute.constantparameter" | |||
| ) |
True if the port needs a constant value.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| OPTIONAL | , | ||
| "net.maxon.node.attribute.optional" | |||
| ) |
True if the port is an optional parameter for the node.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| ISCONVERTERPORT | , | ||
| "net.maxon.node.attribute.isconverterport" | |||
| ) |
True if the port is a converter port which should show up in the insertconverternode command. Please make sure you marked one input and one output as converter port for a node.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| LOCKPORTNAME | , | ||
| "net.maxon.node.attribute.lockportname" | |||
| ) |
Set the attribute to true to prevent an attribute's TRANSLATEDSTRING from being changed by users.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| ISPREVIEWPORT | , | ||
| "net.maxon.node.attribute.ispreviewport" | |||
| ) |
True if this port is the default preview calculation output.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | InternedId | , |
| COPYUNITSFROMOUTPORT | , | ||
| "net.maxon.node.attribute.copyunitsfromoutport" | |||
| ) |
Optional Identifier which defines the outport from which enum/unit/min/max/step values should be copied from
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| HIDEPORTINNODEGRAPH | , | ||
| "net.maxon.node.attribute.hideportinnodegraph" | |||
| ) |
True if the port should be hidden in the node editor.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Bool | , |
| MATERIALEDITORSHOWONLEFTSIDE | , | ||
| "net.maxon.node.attribute.materialeditorshowonleftside" | |||
| ) |
True if the attribute should appear only on the left side in the Material Editor.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | InternedId | , |
| MATERIALEDITORGROUPACTIVATION | , | ||
| "net.maxon.node.attribute.materialeditorgroupactivation" | |||
| ) |
If net.maxon.node.attribute.materialpreviewshowonleftside is true this attribute defines which group should be activated when clicking on the element.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | InternedId | , |
| SCENEPORTMODE | , | ||
| "net.maxon.node.attribute.sceneportmode" | |||
| ) |
With a mode other than "none" the scene manager uses the port for its scene representation.
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | void | , |
| SCENEPORTMODE_ENUM_NONE | , | ||
| "none" | |||
| ) |
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | void | , |
| SCENEPORTMODE_ENUM_OBJECT | , | ||
| "object" | |||
| ) |
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | void | , |
| SCENEPORTMODE_ENUM_LINK | , | ||
| "link" | |||
| ) |
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | void | , |
| SCENEPORTMODE_ENUM_MODIFIER | , | ||
| "modifier" | |||
| ) |
| maxon::NODE::ATTRIBUTE::MAXON_ATTRIBUTE | ( | Id | , |
| NODECONTEXT | , | ||
| "net.maxon.node.attribute.nodecontext" | , | ||
| RESOURCE_DEFINE(ENUM_NONE, LiteralId("none")) | |||
| ) |
Choose the context which this port shall receive it's value from. If the port is connected, the connected value will override any selected context.