The types of nodes that can be overridden based on global GUI switch.
Enumerations | |
| enum class | OVERRIDEENABLING { NONE , OBJECT , TAG , MATERIAL , SHADER , LAYER , OTHER , GLOBAL , ENABLING , TRANSFOM , CAMERA , RS , PARAM } |
Functions | |
| enum OVERRIDEENABLING | MAXON_ENUM_FLAGS (OVERRIDEENABLING) |
|
strong |
| Enumerator | |
|---|---|
| NONE | None. |
| OBJECT | Object override enabled. |
| TAG | Tag override enabled. |
| MATERIAL | Material override enabled. |
| SHADER | Shader override enabled. |
| LAYER | Layer override enabled. |
| OTHER | Other types override enabled. |
| GLOBAL | Main switch types override enabled. |
| ENABLING | Object enabling and visibility override enabled. |
| TRANSFOM | Transformation override enabled. |
| CAMERA | Active camera override enabled. |
| RS | Active render settings override enabled. |
| PARAM | Generic parameter override enabled. |
| enum OVERRIDEENABLING MAXON_ENUM_FLAGS | ( | OVERRIDEENABLING | ) |