Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: FORCE_TYPE
FORCE_TYPE
Parameter: Ignore Collisions
CONSTRAINT_IGNORE_COLLISIONS
Parameter: Cone Radius
CONSTRAINT_CONE_LIMIT_RADIUS
Parameter: Ellipse
CONSTRAINT_CONE_LIMIT_ELLIPTICAL
Parameter: Cone Radius Y
CONSTRAINT_CONE_LIMIT_RADIUS2
Parameter: Steering Angle
CONSTRAINT_WHEEL_ANGLE
Parameter: Suspension Rest Position
CONSTRAINT_WHEEL_REST_POSITION
Parameter: Suspension Stiffness
CONSTRAINT_WHEEL_STIFFNESS
Parameter: Suspension Damping
CONSTRAINT_WHEEL_DAMPING
Parameter: Bounce
CONSTRAINT_LIMIT_RESTITUTION
Parameter: Lower Limit X
CONSTRAINT_TRANS2_LIMIT_USE_MIN
Parameter: From
CONSTRAINT_TRANS2_LIMIT_MIN
Parameter: Upper Limit X
CONSTRAINT_TRANS2_LIMIT_USE_MAX
Parameter: To
CONSTRAINT_TRANS2_LIMIT_MAX
Parameter: Lower Limit Y
CONSTRAINT_TRANS3_LIMIT_USE_MIN
Parameter: From
CONSTRAINT_TRANS3_LIMIT_MIN
Parameter: Upper Limit Y
CONSTRAINT_TRANS3_LIMIT_USE_MAX
Parameter: To
CONSTRAINT_TRANS3_LIMIT_MAX
Parameter: Lower Limit Z
CONSTRAINT_TRANS1_LIMIT_USE_MIN
Parameter: From
CONSTRAINT_TRANS1_LIMIT_MIN
Parameter: Upper Limit Z
CONSTRAINT_TRANS1_LIMIT_USE_MAX
Parameter: To
CONSTRAINT_TRANS1_LIMIT_MAX
Parameter: Breaking Force
CONSTRAINT_TRANS1_USE_BREAKING_FORCE
Parameter: Force
CONSTRAINT_TRANS1_BREAKING_FORCE
Parameter: Angular Limit
CONSTRAINT_ROT1_LIMIT
Parameter: From
CONSTRAINT_ROT1_LIMIT_MIN
Parameter: To
CONSTRAINT_ROT1_LIMIT_MAX
Parameter: Breaking Torque
CONSTRAINT_ROT1_USE_BREAKING_TORQUE
Parameter: Torque
CONSTRAINT_ROT1_BREAKING_TORQUE
Parameter: Angular Limit 2
CONSTRAINT_ROT2_LIMIT
Parameter: From
CONSTRAINT_ROT2_LIMIT_MIN
Parameter: To
CONSTRAINT_ROT2_LIMIT_MAX
Parameter: Local Coordinates
CONSTRAINT_CACHE_LOCAL
Parameter: Clear Cache
CONSTRAINT_CACHE_CLEAR
Parameter: Use Cached Data
CONSTRAINT_CACHE_USE
Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Object
DYNAMICS_BODY_NODE_OBJECT
Parameter: On
DYNAMICS_BODY_NODE_INPUT_ON
Parameter: Object Index
DYNAMICS_BODY_NODE_INPUT_INDEX
Parameter: Point Index
DYNAMICS_BODY_NODE_INPUT_POINT_INDEX
Parameter: Trigger
DYNAMICS_BODY_NODE_INPUT_TRIGGER
Parameter: Mass
DYNAMICS_BODY_NODE_INPUT_MASS
Parameter: Position
DYNAMICS_BODY_NODE_INPUT_POSITION
Parameter: Local Position
DYNAMICS_BODY_NODE_INPUT_LOCAL_POSITION
Parameter: Rotation
DYNAMICS_BODY_NODE_INPUT_ROTATION
Parameter: Global Matrix
DYNAMICS_BODY_NODE_INPUT_MATRIX
Parameter: Linear Velocity
DYNAMICS_BODY_NODE_INPUT_LINEAR_VELOCITY
Parameter: Angular Velocity
DYNAMICS_BODY_NODE_INPUT_ANGULAR_VELOCITY
Parameter: Add Linear Acceleration
DYNAMICS_BODY_NODE_INPUT_ADD_LINEAR_ACCELERATION
Parameter: Add Angular Acceleration
DYNAMICS_BODY_NODE_INPUT_ADD_ANGULAR_ACCELERATION
Parameter: Add Force
DYNAMICS_BODY_NODE_INPUT_ADD_FORCE
Parameter: Add Torque
DYNAMICS_BODY_NODE_INPUT_ADD_TORQUE
Parameter: Point of Application
DYNAMICS_BODY_NODE_INPUT_POINT_OF_APPLICATION
Parameter: Local Point of Application
DYNAMICS_BODY_NODE_INPUT_LOCAL_POINT_OF_APPLICATION
Parameter: Count
DYNAMICS_BODY_NODE_OUTPUT_COUNT
Parameter: Object Index
DYNAMICS_BODY_NODE_OUTPUT_INDEX
Parameter: Mass
DYNAMICS_BODY_NODE_OUTPUT_MASS
Parameter: Dynamic
DYNAMICS_BODY_NODE_OUTPUT_DYNAMIC
Parameter: Position
DYNAMICS_BODY_NODE_OUTPUT_POSITION
Parameter: Local Position
DYNAMICS_BODY_NODE_OUTPUT_LOCAL_POSITION
Parameter: Rotation
DYNAMICS_BODY_NODE_OUTPUT_ROTATION
Parameter: Global Matrix
DYNAMICS_BODY_NODE_OUTPUT_MATRIX
Parameter: Linear Velocity
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_VELOCITY
Parameter: Angular Velocity
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_VELOCITY
Parameter: Linear Acceleration
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_ACCELERATION
Parameter: Angular Acceleration
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_ACCELERATION
Parameter: Force
DYNAMICS_BODY_NODE_OUTPUT_FORCE
Parameter: Torque
DYNAMICS_BODY_NODE_OUTPUT_TORQUE
Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Render Only
NEUTRON_RENDER_ONLY_TAG