Definition
MATRIX [id]
{
[Common flags]
}
Description
Represents Matrix values in a container, displayed as 12 numerical edit fields.
Example
MATRIX
The matrix will be accessed (including e.g. frozen matrix). This doesn't include the global matrix.
Definition: c4d_accessedobjects.h:3
@ GV_OBJECT_OPERATOR_LOCAL_IN
Definition: gvobject.h:16
INPORT
Indicates that the g-node is an input port. An input port has an input port list or an input port as ...
Definition: nodepath.h:4
Further Reading