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    Vector4f32 Member List

    This is the complete list of members for Vector4f32, including all inherited members.

    Blend(const Vector4f32 &b, const Vector4f32 &mask) constVector4f32
    CastToVector4f32(const Vector4i32 &a)Vector4f32friend
    CastToVector4i32(const Vector4f32 &a)Vector4f32friend
    Clamp(const Vector4f32 &x, const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    ConvertToVector4f32(const Vector4i32 &a)Vector4f32friend
    ConvertToVector4f32(const Vector2f64 &a, const Vector2f64 &b)Vector4f32friend
    ConvertToVector4f32(const Vector2f64 &a)Vector4f32friend
    ConvertToVector4i32(const Vector4f32 &a)Vector4f32friend
    ConvertToVectors2f64(const Vector4f32 &a, Vector2f64 &result1, Vector2f64 &result2)Vector4f32friend
    LoadAligned(const Float32 *p)Vector4f32
    LoadAligned(const Float64 *p)Vector4f32
    LoadUnaligned(const Float32 *p)Vector4f32
    LoadUnaligned(const Float64 *p)Vector4f32
    Max(const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    Min(const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    operator*(const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    operator*(const Vector4f32 &a, const Float32 b)Vector4f32friend
    operator+(const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    operator+=(const Vector4f32 &a)Vector4f32
    operator-(const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    operator/(const Vector4f32 &a, const Vector4f32 &b)Vector4f32friend
    operator[](UInt i)Vector4f32
    operator[](UInt i) constVector4f32
    Shuffle(const Vector4f32 &a)Vector4f32static
    Shuffle(const Vector4f32 &a, const Vector4f32 &b)Vector4f32static
    StoreAligned(Float32 *p) constVector4f32
    StoreUnaligned(Float32 *p) constVector4f32
    Transpose(Vector4f32 &a, Vector4f32 &b, Vector4f32 &c, Vector4f32 &d)Vector4f32friend
    vVector4f32
    ValueType typedefVector4f32
    Vector4f32()=defaultVector4f32
    Vector4f32(Float32 f, Bool setAll=true)Vector4f32explicit
    Vector4f32(Float32 f0, Float32 f1, Float32 f2, Float32 f3)Vector4f32explicit
    Vector4f32(const Float32 *p, Bool aligned)Vector4f32explicit