SoundEffectorData Member List

This is the complete list of members for SoundEffectorData, including all inherited members.

Alloc()SoundEffectorDatastatic
CopyTo(SoundEffectorData *pDest) constSoundEffectorData
CreateDefaultProbe()SoundEffectorData
CreateProbe(Float left=1.0, Float right=22050.0, Float top=1.0, Float bottom=0.0, Bool selected=false)SoundEffectorData
DATATYPEIDCustomDataTypeT< 440000257 >static
DeleteProbe(Int index)SoundEffectorData
Free(SoundEffectorData *&pData)SoundEffectorDatastatic
FreeSampling()SoundEffectorData
GetActiveSoundTrack(BaseDocument *doc)SoundEffectorData
GetFreeze() constSoundEffectorData
GetGradient() constSoundEffectorData
GetGradientDirection() constSoundEffectorData
GetLinLog() constSoundEffectorData
GetProbe(Int index) constSoundEffectorData
GetProbeCount() constSoundEffectorData
GetRange(Float *xmin, Float *xmax, Float *ymin, Float *ymax) constSoundEffectorData
InitSampling(BaseDocument *doc)SoundEffectorData
IsFFTSamplingCacheDirty(const BaseDocument &doc) constSoundEffectorData
Sample(Int index, Int count, Float &value, Vector &color)SoundEffectorData
SampleArray(Int offset, Int count, Int totalCount, Float *values, Vector *colors)SoundEffectorData
SampleArray(Int offset, Int count, Int totalCount, Float *values, Vector *colors) constSoundEffectorData
SetActiveSoundTrack(CTrack *track, BaseDocument *doc)SoundEffectorData
SetFreeze(Bool freeze)SoundEffectorData
SetGradientDirection(Int32 direction)SoundEffectorData
SetLinLog(Float value)SoundEffectorData
SetRange(Float xmin, Float xmax, Float ymin, Float ymax)SoundEffectorData
SoundEffectorData()SoundEffectorDataprivate
UpdateProbeOrder()SoundEffectorData
~SoundEffectorData()SoundEffectorDataprivate