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    SculptLayerSystem Member List

    This is the complete list of members for SculptLayerSystem, including all inherited members.

    AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)BaseList2D
    AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
    Alloc(Int32 type)BaseList2Dstatic
    AnimationLayerRemap(BaseObject **layer=nullptr)BaseList2D
    BaseList2D()BaseList2Dprivate
    C4DAtom()C4DAtomprivate
    C4DAtomGoal()C4DAtomGoalprivate
    ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNode
    ClearKeyframeSelection()BaseList2D
    CopyDynamicDescriptionFrom(const BaseList2D *src)BaseList2D
    CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn) constC4DAtom
    DelBit(Int32 mask)BaseList2D
    Edit()BaseList2D
    FindCTrack(const DescID &id)BaseList2D
    FindCTrack(const DescID &id) constBaseList2D
    FindEventNotification(const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
    FindKeyframeSelection(const DescID &id)BaseList2D
    FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
    FlushChilds()GeListNode
    Free(BaseList2D *&bl)BaseList2Dstatic
    GeListNode()GeListNodeprivate
    GetAccessedObjects(METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
    GetAccessedObjectsOfChildren(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
    GetAccessedObjectsOfFirstChildHierarchy(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
    GetAccessedObjectsOfHierarchy(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
    GetAccessedObjectsRec(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, Bool withSiblings, Bool withChildren, AccessedObjectsCallback &access) constBaseList2D
    GetAllBits() constBaseList2D
    GetAllNimbusRefs() constBaseList2D
    GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags) constBaseList2D
    GetBit(Int32 mask) constBaseList2D
    GetBranchInfo(const maxon::ValueReceiver< const BranchInfo & > &info, GETBRANCHINFO flags) constGeListNode
    GetBubbleHelp()BaseList2D
    GetClassification() constC4DAtom
    GetClone(COPYFLAGS flags, AliasTrans *trn) constC4DAtom
    GetCTrackRoot(Bool create)BaseList2D
    GetCTrackRoot() constBaseList2D
    GetCustomData()GeListNode
    GetCustomData() constGeListNode
    GetData()BaseList2D
    GetDataInstance() constBaseList2D
    GetDataInstance()BaseList2D
    GetDataInstanceRef() constBaseList2D
    GetDataInstanceRef()BaseList2D
    GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
    GetDescription(Description *description, DESCFLAGS_DESC flags) constC4DAtom
    GetDirty(DIRTYFLAGS flags) constC4DAtom
    GetDiskType() constC4DAtom
    GetDocument() constGeListNode
    GetDocument()GeListNode
    GetDown()GeListNode
    GetDown() constGeListNode
    GetDownLast()GeListNode
    GetDownLast() constGeListNode
    GetDynamicDescription() constC4DAtom
    GetDynamicDescriptionWritable()C4DAtom
    GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) constC4DAtom
    GetFirstCTrack()BaseList2D
    GetFirstCTrack() constBaseList2D
    GetFirstOverride()BaseList2D
    GetFirstShader() constBaseList2D
    GetHDirty(HDIRTYFLAGS mask) constC4DAtom
    GetHiddenShaderRoot(Bool create)BaseList2D
    GetIcon(IconData *dat)BaseList2D
    GetInfo() constGeListNode
    GetLayerData(const BaseDocument *doc, Bool rawdata=false) constBaseList2D
    GetLayerObject(const BaseDocument *doc)BaseList2D
    GetLayerObject(const BaseDocument *doc) constBaseList2D
    GetListHead()GeListNode
    GetListHead() constGeListNode
    GetMain() constBaseList2D
    GetMarker() constBaseList2D
    GetMarkerStampEx(UInt32 *l1, UInt32 *l2)BaseList2D
    GetName() constBaseList2D
    GetNBit(NBIT bit) constGeListNode
    GetNBitMask(Int32 index) constGeListNode
    GetNext()BaseList2D
    GetNext() constBaseList2D
    GetNimbusRef(const maxon::Id &spaceId) constBaseList2D
    GetNLARoot(Bool create)BaseList2D
    GetNodeData(Int32 index=0) constGeListNode
    GetNodeData(Int32 index=0)GeListNode
    GetNodeID(Int32 index=0) constGeListNode
    GetOverrideRoot(Bool create)BaseList2D
    GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags) constC4DAtom
    GetPred()BaseList2D
    GetPred() constBaseList2D
    GetRealType() constC4DAtom
    GetShaderRepositoryRoot(Bool create)BaseList2D
    GetType() constC4DAtom
    GetTypeName() constBaseList2D
    GetUniqueIDCount() constBaseList2D
    GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
    GetUp()GeListNode
    GetUp() constGeListNode
    GetViewportRenderId(VIEWPORT_RENDER_ID typeId) constBaseList2D
    GroupChanges()BaseList2D
    InsertAfter(GeListNode *bl)GeListNode
    InsertBefore(GeListNode *bl)GeListNode
    InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
    InsertTrackSorted(CTrack *track)BaseList2D
    InsertUnder(GeListNode *bl)GeListNode
    InsertUnderLast(GeListNode *bl)GeListNode
    IsDocumentRelated() constGeListNode
    IsInstanceOf(Int32 id) constC4DAtom
    IsNodeBased() constBaseList2D
    KeyframeSelectionContent()BaseList2D
    Message(Int32 type, void *data=nullptr)C4DAtom
    MoveChildrenTo(GeListNode *dest)GeListNode
    MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data)C4DAtom
    PrivateGetOrCreateNimbusRef(const maxon::Id &spaceId)BaseList2D
    Read(HyperFile *hf, Int32 id, Int32 level)C4DAtom
    ReadObject(HyperFile *hf, Bool readheader)C4DAtom
    Remove()GeListNode
    RemoveEventNotification(const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
    RemoveNimbusRef(const maxon::Id &spaceId)BaseList2D
    Scale(Float scale)BaseList2D
    SculptLayerSystem()SculptLayerSystemprivate
    SetAllBits(Int32 bits)BaseList2D
    SetAnimatedParameter(const CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)BaseList2D
    SetBit(Int32 mask)BaseList2D
    SETBIT_FLAG_NODIRTYBaseList2Dstatic
    SETBIT_FLAG_REMOVEBaseList2Dstatic
    SetBitEx(Int32 mask, Int32 flags)BaseList2D
    SetCustomData(GeListNode *node)GeListNode
    SetData(const BaseContainer &bc, Bool add=true)BaseList2D
    SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
    SetDirty(DIRTYFLAGS flags)C4DAtom
    SetHDirty(HDIRTYFLAGS mask)C4DAtom
    SetKeyframeSelection(const DescID &id, Bool selection)BaseList2D
    SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
    SetLayerObject(const LayerObject *layer)BaseList2D
    SetMarker(const GeMarker &m)BaseList2D
    SetName(const maxon::String &name, Bool setDirty=true)BaseList2D
    SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)C4DAtom
    ToggleBit(Int32 mask)BaseList2D
    TransferGoal(BaseList2D *dst, Bool undolink)BaseList2D
    TransferMarker(BaseList2D *dst) constBaseList2D
    TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at)C4DAtom
    Write(HyperFile *hf) constC4DAtom
    WriteObject(HyperFile *hf) constC4DAtom
    ~BaseList2D()BaseList2Dprivate
    ~C4DAtom()C4DAtomprivate
    ~C4DAtomGoal()C4DAtomGoalprivate
    ~GeListNode()GeListNodeprivate
    ~SculptLayerSystem()SculptLayerSystemprivate