SceneSaverData Member List

This is the complete list of members for SceneSaverData, including all inherited members.

CopyTo(NodeData *dest, const GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) constNodeDatavirtual
Destructor()BaseData
Free(GeListNode *node)NodeDatavirtual
Get()NodeData
Get() constNodeData
GetAccessedObjects(const BaseList2D *node, METHOD_ID method, AccessedObjectsCallback &access) constNodeDatavirtual
GetBranchInfo(const GeListNode *node, const maxon::ValueReceiver< const BranchInfo & > &info, GETBRANCHINFO flags) constNodeDatavirtual
GetBubbleHelp(GeListNode *node, maxon::String &str)NodeDatavirtual
GetDDescription(const GeListNode *node, Description *description, DESCFLAGS_DESC &flags) constNodeDatavirtual
GetDEnabling(const GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) constNodeDatavirtual
GetDocument(const GeListNode *node) constNodeDatavirtual
GetDParameter(const GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) constNodeDatavirtual
GroupChanges(BaseList2D *node)NodeDatavirtual
Init(GeListNode *node, Bool isCloneInit)NodeDatavirtual
IsDocumentRelated(const GeListNode *node, Bool &docrelated) constNodeDatavirtual
IsInstanceOf(const GeListNode *node, Int32 type) constNodeDatavirtual
Message(GeListNode *node, Int32 type, void *data)NodeDatavirtual
NodeData()NodeData
private_linkNodeDataprotected
Read(GeListNode *node, HyperFile *hf, Int32 level)NodeDatavirtual
Save(BaseSceneSaver *node, const Filename &name, BaseDocument *doc, SCENEFILTER filterflags)=0SceneSaverDatapure virtual
SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags)NodeDatavirtual
TranslateDescID(GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at)NodeDatavirtual
Write(const GeListNode *node, HyperFile *hf) constNodeDatavirtual
~BaseData()BaseDatavirtual