PaintLayer Member List

This is the complete list of members for PaintLayer, including all inherited members.

AddAlphaChannel(Int32 bitdepth, PaintLayer *prev=nullptr, Bool undo=true, Bool activate=true)PaintBitmap
AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)BaseList2D
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Alloc(Int32 type)BaseList2Dstatic
AnimationLayerRemap(BaseObject **layer=nullptr)BaseList2D
ApplyAlphaMask(Int32 x, Int32 y, Int32 cnt, PIX *bits, COLORMODE mode, Bool inverted, Int32 flags) constPaintBitmap
AskApplyAlphaMask() constPaintBitmap
BaseList2D()BaseList2Dprivate
C4DAtom()C4DAtomprivate
C4DAtomGoal()C4DAtomGoalprivate
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNode
ClearKeyframeSelection()BaseList2D
ConvertBits(Int32 cnt, const PIX *src, Int32 srcinc, COLORMODE srcmode, PIX *dst, Int32 dstinc, COLORMODE dstmode, Int32 dithery, Int32 ditherx)PaintBitmapstatic
CopyDynamicDescriptionFrom(const BaseList2D *src)BaseList2D
CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn) constC4DAtom
DelBit(Int32 mask)BaseList2D
Edit()BaseList2D
FindCTrack(const DescID &id)BaseList2D
FindCTrack(const DescID &id) constBaseList2D
FindEventNotification(const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
FindKeyframeSelection(const DescID &id)BaseList2D
FindSelectionMask(PaintBitmap **toplevel, Int32 *bitdepth)PaintBitmap
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
FlushChilds()GeListNode
Free(BaseList2D *&bl)BaseList2Dstatic
GeListNode()GeListNodeprivate
GetAccessedObjects(METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
GetAccessedObjectsOfChildren(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
GetAccessedObjectsOfFirstChildHierarchy(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
GetAccessedObjectsOfHierarchy(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) constBaseList2D
GetAccessedObjectsRec(ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, Bool withSiblings, Bool withChildren, AccessedObjectsCallback &access) constBaseList2D
GetAllBits() constBaseList2D
GetAllNimbusRefs() constBaseList2D
GetAlphaFirst()PaintBitmap
GetAlphaFirst() constPaintBitmap
GetAlphaLast()PaintBitmap
GetAlphaLast() constPaintBitmap
GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags) constBaseList2D
GetBh() constPaintBitmap
GetBit(Int32 mask) constBaseList2D
GetBranchInfo(const maxon::ValueReceiver< const BranchInfo & > &info, GETBRANCHINFO flags) constGeListNode
GetBubbleHelp()BaseList2D
GetBw() constPaintBitmap
GetClassification() constC4DAtom
GetClone(COPYFLAGS flags, AliasTrans *trn) constC4DAtom
GetColorMode() constPaintBitmap
GetCTrackRoot(Bool create)BaseList2D
GetCTrackRoot() constBaseList2D
GetCustomData()GeListNode
GetCustomData() constGeListNode
GetData()BaseList2D
GetDataInstance() constBaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef() constBaseList2D
GetDataInstanceRef()BaseList2D
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDescription(Description *description, DESCFLAGS_DESC flags) constC4DAtom
GetDirty(DIRTYFLAGS flags) constPaintBitmap
GetDiskType() constC4DAtom
GetDocument() constGeListNode
GetDocument()GeListNode
GetDown()GeListNode
GetDown() constGeListNode
GetDownLast()GeListNode
GetDownLast() constGeListNode
GetDynamicDescription() constC4DAtom
GetDynamicDescriptionWritable()C4DAtom
GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) constC4DAtom
GetFirstCTrack()BaseList2D
GetFirstCTrack() constBaseList2D
GetFirstOverride()BaseList2D
GetFirstShader() constBaseList2D
GetHDirty(HDIRTYFLAGS mask) constC4DAtom
GetHiddenShaderRoot(Bool create)BaseList2D
GetIcon(IconData *dat)BaseList2D
GetInfo() constGeListNode
GetLayerData(const BaseDocument *doc, Bool rawdata=false) constBaseList2D
GetLayerDownFirst()PaintBitmap
GetLayerDownFirst() constPaintBitmap
GetLayerDownLast()PaintBitmap
GetLayerDownLast() constPaintBitmap
GetLayerObject(const BaseDocument *doc)BaseList2D
GetLayerObject(const BaseDocument *doc) constBaseList2D
GetListHead()GeListNode
GetListHead() constGeListNode
GetMain() constBaseList2D
GetMarker() constBaseList2D
GetMarkerStampEx(UInt32 *l1, UInt32 *l2)BaseList2D
GetName() constBaseList2D
GetNBit(NBIT bit) constGeListNode
GetNBitMask(Int32 index) constGeListNode
GetNext()BaseList2D
GetNext() constBaseList2D
GetNimbusRef(const maxon::Id &spaceId) constBaseList2D
GetNLARoot(Bool create)BaseList2D
GetNodeData(Int32 index=0) constGeListNode
GetNodeData(Int32 index=0)GeListNode
GetNodeID(Int32 index=0) constGeListNode
GetOverrideRoot(Bool create)BaseList2D
GetPaintTexture()PaintBitmap
GetPaintTexture() constPaintBitmap
GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags) constC4DAtom
GetParent()PaintBitmap
GetParent() constPaintBitmap
GetPred()BaseList2D
GetPred() constBaseList2D
GetRealType() constC4DAtom
GetShaderRepositoryRoot(Bool create)BaseList2D
GetShowBit(Bool hierarchy, UInt32 bit)PaintLayer
GetType() constC4DAtom
GetTypeName() constBaseList2D
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUp()GeListNode
GetUp() constGeListNode
GetViewportRenderId(VIEWPORT_RENDER_ID typeId) constBaseList2D
GroupChanges()BaseList2D
InsertAfter(GeListNode *bl)GeListNode
InsertBefore(GeListNode *bl)GeListNode
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *bl)GeListNode
InsertUnderLast(GeListNode *bl)GeListNode
IsDocumentRelated() constGeListNode
IsInstanceOf(Int32 id) constC4DAtom
IsNodeBased() constBaseList2D
KeyframeSelectionContent()BaseList2D
Message(Int32 type, void *data=nullptr)C4DAtom
MoveChildrenTo(GeListNode *dest)GeListNode
MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data)C4DAtom
PaintBitmap()PaintBitmapprivate
PaintLayer()PaintLayerprivate
PrivateGetOrCreateNimbusRef(const maxon::Id &spaceId)BaseList2D
Read(HyperFile *hf, Int32 id, Int32 level)C4DAtom
ReadObject(HyperFile *hf, Bool readheader)C4DAtom
ReCalc(BaseThread *thread, Int32 x1, Int32 y1, Int32 x2, Int32 y2, BaseBitmap *bmp, Int32 flags, UInt32 showbit)PaintBitmap
Remove()GeListNode
RemoveEventNotification(const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
RemoveNimbusRef(const maxon::Id &spaceId)BaseList2D
Scale(Float scale)BaseList2D
SetAllBits(Int32 bits)BaseList2D
SetAnimatedParameter(const CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)BaseList2D
SetBit(Int32 mask)BaseList2D
SETBIT_FLAG_NODIRTYBaseList2Dstatic
SETBIT_FLAG_REMOVEBaseList2Dstatic
SetBitEx(Int32 mask, Int32 flags)BaseList2D
SetCustomData(GeListNode *node)GeListNode
SetData(const BaseContainer &bc, Bool add=true)BaseList2D
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDirty(DIRTYFLAGS flags)C4DAtom
SetHDirty(HDIRTYFLAGS mask)C4DAtom
SetKeyframeSelection(const DescID &id, Bool selection)BaseList2D
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerObject(const LayerObject *layer)BaseList2D
SetMarker(const GeMarker &m)BaseList2D
SetName(const maxon::String &name, Bool setDirty=true)BaseList2D
SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)C4DAtom
SetShowBit(Bool onoff, UInt32 bit)PaintLayer
ToggleBit(Int32 mask)BaseList2D
TransferGoal(BaseList2D *dst, Bool undolink)BaseList2D
TransferMarker(BaseList2D *dst) constBaseList2D
TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at)C4DAtom
UpdateRefresh(Int32 xmin, Int32 ymin, Int32 xmax, Int32 ymax, UInt32 flags)PaintBitmap
UpdateRefreshAll(UInt32 flags, Bool reallyall)PaintBitmap
Write(HyperFile *hf) constC4DAtom
WriteObject(HyperFile *hf) constC4DAtom
~BaseList2D()BaseList2Dprivate
~C4DAtom()C4DAtomprivate
~C4DAtomGoal()C4DAtomGoalprivate
~GeListNode()GeListNodeprivate
~PaintBitmap()PaintBitmapprivate
~PaintLayer()PaintLayerprivate