This is the complete list of members for C4D_Falloff, including all inherited members.
AddFalloffToDescription(const BaseList2D *op, Description *description, DESCFLAGS_DESC flags, Bool showValue=true, Bool showColor=false, Bool showDirection=false, Bool showRotation=false) const | C4D_Falloff | |
Alloc(BaseContainer *parentBc, Int cType=0) | C4D_Falloff | static |
C4D_Falloff() | C4D_Falloff | private |
CopyTo(C4D_Falloff *dest, BaseList2D *destPtr) const | C4D_Falloff | |
Draw(BaseList2D *op, BaseDraw *bd, BaseDrawHelp *bh, DRAWPASS drawpass) | C4D_Falloff | |
Free(C4D_Falloff *&node) | C4D_Falloff | static |
Free(const C4D_Falloff *&node) | C4D_Falloff | static |
GetAccessedObjects(const BaseList2D *op, METHOD_ID method, AccessedObjectsCallback &access) const | C4D_Falloff | |
GetChannelFlags() const | C4D_Falloff | |
GetContainerInstance() | C4D_Falloff | |
GetDEnabling(const DescID &id, Bool &enabled) const | C4D_Falloff | |
GetDirty(BaseList2D *op, const BaseDocument *doc) | C4D_Falloff | |
GetHandle(Int32 i, HandleInfo &info) const | C4D_Falloff | |
GetHandleCount() const | C4D_Falloff | |
GetMg() const | C4D_Falloff | |
GetMode() const | C4D_Falloff | |
HasContent() const | C4D_Falloff | |
InitFalloff(BaseDocument *doc=nullptr, BaseObject *op=nullptr) | C4D_Falloff | |
InitFalloff(const BaseDocument *doc, const BaseObject *op, FalloffDataData &data) const | C4D_Falloff | |
IsAllocType typedef | C4D_Falloff | |
IsFields() const | C4D_Falloff | |
Message(BaseList2D *op, Int32 id, void *m_data=nullptr) | C4D_Falloff | |
MultiSample(const BaseList2D *op, const Vector *p, Float *result, Int count, const FalloffDataData &data, Bool usespline=true, Float weight=0.0_f) const | C4D_Falloff | |
PreSample(const BaseList2D *op, const BaseDocument *doc, const FieldInput &inputs, FieldOutput &result, const FalloffDataData &data, FIELDSAMPLE_FLAG flags) const | C4D_Falloff | |
Sample(const BaseList2D *op, const Vector &p, Float *result, const FieldOutput *fieldSamples, const FalloffDataData &data, Bool usespline=true, Float weight=0.0_f, Int index=-1) const | C4D_Falloff | |
SetChannelFlags(FIELDLIST_FLAGS flags) | C4D_Falloff | |
SetDirty() | C4D_Falloff | |
SetHandle(Int32 i, Vector p, const HandleInfo &info) | C4D_Falloff | |
SetMg(const Matrix &mg) | C4D_Falloff | |
SetMode(Int32 type) | C4D_Falloff | |
SetTime(BaseTime time) | C4D_Falloff | |
~C4D_Falloff() | C4D_Falloff | private |