BiRenderObject Member List

This is the complete list of members for BiRenderObject, including all inherited members.

BiRenderObject()BiRenderObjectprivate
GetBlend()BiRenderObject
GetCoordSpace()BiRenderObject
GetCurveCount()BiRenderObject
GetEndCapSize()BiRenderObject
GetEndCapType()BiRenderObject
GetFlags()BiRenderObject
GetInterpolation()BiRenderObject
GetJointType()BiRenderObject
GetMiterLimit()BiRenderObject
GetObject(BaseDocument *doc)BiRenderObject
GetOwner()BiRenderObject
GetRayObject()BiRenderObject
GetSegmentCount()BiRenderObject
GetSegments()BiRenderObject
GetSelfBlend()BiRenderObject
GetStartCapSize()BiRenderObject
GetStartCapType()BiRenderObject
GetThickness()BiRenderObject
GetVertexCount()BiRenderObject
GetVertices()BiRenderObject
Sample(birender::LineRenderData &lineData, VolumeData *voldata, BiRenderVideoPost *bipost, Vector32 *pxCol, Float32 *pxAlpha, Int32 cpuIndex)BiRenderObject
SetBlend(birender::BLEND_MODE mode)BiRenderObject
SetCoordSpace(birender::COORD_SPACE coord, BiRenderVideoPost *bipost)BiRenderObject
SetCurveCount(Int32 curvecount, Int32 segmentcount, const birender::Segment *segments, const Vector *vertices, const Float32 *thickness, birender::SETCURVE_FLAGS flags)BiRenderObject
SetEndCapCustom(BaseShader *shader)BiRenderObject
SetEndCapSize(Float capw, Float caph)BiRenderObject
SetEndCapType(birender::CAP_TYPE ctype)BiRenderObject
SetFlags(birender::OBJECT_FLAG flags, birender::FLAG_STATE state)BiRenderObject
SetInterpolation(birender::INTERPOLATION_TYPE itype)BiRenderObject
SetJointType(birender::JOINT_TYPE jtype)BiRenderObject
SetMiterLimit(Float theta)BiRenderObject
SetObject(BaseList2D *object)BiRenderObject
SetOwner(Int32 id)BiRenderObject
SetRayObject(const RayObject *rayObject)BiRenderObject
SetRenderCallback(birender::RenderCallback *callback, birender::CallbackData *calldata)BiRenderObject
SetSelfBlend(birender::BLEND_MODE mode)BiRenderObject
SetShadingCallback(birender::ShadingCallback *callback, birender::CallbackData *calldata)BiRenderObject
SetStartCapCustom(BaseShader *shader)BiRenderObject
SetStartCapSize(Float capw, Float caph)BiRenderObject
SetStartCapType(birender::CAP_TYPE ctype)BiRenderObject
~BiRenderObject()BiRenderObjectprivate