Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Character
ID_CA_CHARACTER_TYPE
Parameter: Auto Size
ID_CA_CHARACTER_TYPE_AUTO_SIZE
Parameter: Size
ID_CA_CHARACTER_TYPE_SIZE
Parameter: Custom
ID_CA_CHARACTER_TYPE_NAME
Parameter: Icon
ID_CA_CHARACTER_TYPE_ICON
Parameter: Console Debug Output
ID_CA_CHARACTER_DEBUG
Parameter: Lock Character
ID_CA_CHARACTER_PROTECT
Parameter: Objects
ID_CA_ADJUST_MODE
Parameter: Symmetry
ID_CA_CHARACTER_ADJUST_SYMMETRY
Parameter: Origin
ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN
Parameter: Plane
ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE
Parameter: Distance
ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_DISTANCE
Parameter: Search
ID_CA_CHARACTER_ADJUST_SYMMETRY_RAD
Parameter: Name
ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME
Parameter: Case Sensitive
ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_CASE
Parameter: Replace
ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_REPLACE
Parameter: With
ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_WITH
Parameter: Auto Align
ID_CA_CHARACTER_AUTO_ALIGN
Parameter: Filter
ID_CA_CHARACTER_ADJUST_FILTER
Parameter: Template
ID_CA_CHARACTER_TEMPLATE
Parameter: Count
ID_CA_CHARACTER_BONE_COUNT
Parameter: Length
ID_CA_CHARACTER_BONE_LENGTH
Parameter: Reset Pose
ID_CA_CHARACTER_REST_RESET
Parameter: Update
ID_CA_CHARACTER_REST_UPDATE
Parameter: Add Walk
ID_CA_CHARACTER_ANIMATION_CREATE_WALK
Parameter: Auto Weight
ID_CA_CHARACTER_BIND_AUTO
Parameter: Load...
ID_CA_CHARACTER_LOAD_CHARACTER
Parameter: Save...
ID_CA_CHARACTER_SAVE_CHARACTER
Parameter: Component
ID_CA_CHARACTER_COMPONENT_NAME
Parameter: Color
ID_CA_CHARACTER_OBJECT_COLOR
Parameter: Object
ID_CA_CHARACTER_OBJECT_NAME
Parameter: Count
ID_CA_CHARACTER_DIGITS_COUNT
Parameter: Show All
ID_CA_CHARACTER_DIGITS_SHOWALL
Parameter: Record
ID_CA_CHARACTER_GROUP_DIGITS_POSES_RECORD
Parameter: Add
ID_CA_CHARACTER_GROUP_DIGITS_POSES_ADD
Parameter: Remove
ID_CA_CHARACTER_GROUP_DIGITS_POSES_REMOVE
Parameter: Enabled
ID_CA_CHARACTER_GROUP_DIGITS_POSES_ENABLE
Parameter: Selected
ID_CA_CHARACTER_GROUP_DIGITS_POSES_SELECTED
Parameter: Mix
ID_CA_CHARACTER_GROUP_DIGITS_POSES_MIX
Parameter: Create HUD
ID_CA_CHARACTER_COMPONENT_HOTSPOTS_CREATE_HUD
Parameter: Create VS
ID_CA_CHARACTER_COMPONENT_HOTSPOTS_CREATE_VS
Parameter: Remove
ID_CA_CHARACTER_CONTROLLER_REMOVE
Parameter: Selected
ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_SELECTED
Parameter: Highlight
ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_OVER
Parameter: Mouse Over
ID_CA_CHARACTER_COMPONENT_MOUSEOVER
Parameter: Visible
ID_CA_CHARACTER_COMPONENT_VISIBLE
Parameter: Size
ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_SCREEN_SIZE
Parameter: Style
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY
Parameter: Coloring
ID_CA_CHARACTER_ADJUST_COLORING
Parameter: Scaling
ID_CA_CHARACTER_ADJUST_HANDLES
Parameter: Bones
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS
Parameter: Coloring
ID_CA_CHARACTER_JOINT_COLORING
Parameter: Apply
ID_CA_CHARACTER_JOINT_COLOR_APPLY
Parameter: Active
ID_CA_CHARACTER_ACTIVE_COLOR
Parameter: Mix
ID_CA_CHARACTER_ACTIVE_COLOR_MIX
Parameter: Highlight
ID_CA_CHARACTER_HIGHLIGHT_COLOR
Parameter: Mix
ID_CA_CHARACTER_HIGHLIGHT_COLOR_MIX
Parameter: Adjustment
ID_CA_CHARACTER_SCALING_COLOR
Parameter: Bone Color
ID_CA_CHARACTER_BONE_COLOR
Parameter: Icons
ID_CA_CHARACTER_ICON_TYPES
Parameter: Colorize
ID_CA_CHARACTER_ICON_COLORIZE
Parameter: Reset
ID_CA_CHARACTER_DISPLAY_JOINTS_RESET
Parameter: Bones
ID_CA_CHARACTER_BONE_DISPLAY
Parameter: Joints
ID_CA_CHARACTER_JOINT_DISPLAY
Parameter: Object Manager
ID_CA_CHARACTER_OM_DISPLAY
Parameter: Character Attribs
ID_CA_CHARACTER_LOCK_AM
Parameter: Component
ID_CA_CHARACTER_NAMING_COMPONENT
Parameter: Objects
ID_CA_CHARACTER_NAMING_OBJECTS
Parameter: Controllers
ID_CA_CHARACTER_NAMING_CONTROLLERS
Parameter: Prefix
ID_CA_CHARACTER_NAMING_PRE
Parameter: Suffix
ID_CA_CHARACTER_NAMING_POST
Parameter: Replace
ID_CA_CHARACTER_NAMING_REPLACE
Parameter: With
ID_CA_CHARACTER_NAMING_REPLACE_WITH
Parameter: Case Sensitive
ID_CA_CHARACTER_NAMING_CASE
Parameter: Clear
ID_CA_CHARACTER_NAMING_CLEAR
Parameter: Label
ID_CA_CHARACTER_NAMING_LABEL
Parameter: Components
ID_CA_CHARACTER_NAMING_LABEL_COMPONENTS
Parameter: Objects
ID_CA_CHARACTER_NAMING_LABEL_OBJECTS
Parameter: Controllers
ID_CA_CHARACTER_NAMING_LABEL_CONTROLLERS
Parameter: Separator
ID_CA_CHARACTER_NAMING_SEPARATOR
Parameter: Char
ID_CA_CHARACTER_NAMING_SEPARATOR_TXT
Parameter: Passes
ID_CA_CHARACTER_EXPRESSIONS_PASSES