Edge Vertex Map

About

Parameters

Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.


Parameter: MoGraph Selection


Parameter: MoGraph Weightmap


Parameter: Colorize Fragments


Parameter: Create N-gon Surfaces


Parameter: Offset Fragments


Parameter: Invert


Parameter: Hull Only


Parameter: Thickness


Parameter: Hollow Object


Parameter: Optimize and Close Holes


Parameter: Scale


Parameter: Save Result to File


Parameter: Autoupdate Settings


Parameter: Update


Parameter: Show All Used Points


Parameter: Viewport Amount


Parameter: Sources

  • Parameter ID: ID_FRACTURE_INPUT_POINTS
  • Parameter Type: InExcludeData

Parameter: Add Distribution Source


Parameter: Add Shader Source


Parameter: Add Distribution Source


Parameter: Add Shader Source


Parameter: Sort Result


Parameter: Invert Sort


Parameter: Sort Result by

  • Parameter ID: ID_FRACTURE_SORTORDER
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • X (ID_FRACTURE_SORTORDER_X)
    • Y (ID_FRACTURE_SORTORDER_Y)
    • Z (ID_FRACTURE_SORTORDER_Z)
    • User (ID_FRACTURE_SORTORDER_USER)

Parameter: Direction


Parameter: Distance to Object


Parameter: Along Spline


Parameter: Enable Detailing


Parameter: Activate in Viewport


Parameter: Mesh Detail Subdivision


Parameter: Maximum Edge Length


Parameter: Noise Surface


Parameter: Artefact Prevention Strength


Parameter: Smooth Normals


Parameter: Use Original Edges


Parameter: Phong Angle


Parameter: Relax Inside Edges


Parameter: Keep Original Surface


Parameter: Noise Type

  • Parameter ID: ID_FRACTURE_DETAILING_NOISE_TYPE
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • Box (ID_FRACTURE_DETAILING_NOISE_TYPE_BOX)
    • Blistered Turbulence (ID_FRACTURE_DETAILING_NOISE_TYPE_BLISTEREDTURBULENCE)
    • Buya (ID_FRACTURE_DETAILING_NOISE_TYPE_BUYA)
    • Cell Noise (ID_FRACTURE_DETAILING_NOISE_TYPE_CELL)
    • Cranal (ID_FRACTURE_DETAILING_NOISE_TYPE_CRANAL)
    • Dents (ID_FRACTURE_DETAILING_NOISE_TYPE_DENTS)
    • Displaced Turbulence (ID_FRACTURE_DETAILING_NOISE_TYPE_DISPLACEDTURBULENCE)
    • Electric (ID_FRACTURE_DETAILING_NOISE_TYPE_ELECTRIC)
    • FBM (ID_FRACTURE_DETAILING_NOISE_TYPE_FBM)
    • Gaseous (ID_FRACTURE_DETAILING_NOISE_TYPE_GASEOUS)
    • Hama (ID_FRACTURE_DETAILING_NOISE_TYPE_HAMA)
    • Luka (ID_FRACTURE_DETAILING_NOISE_TYPE_LUKA)
    • Mod Noise (ID_FRACTURE_DETAILING_NOISE_TYPE_MODNOISE)
    • Naki (ID_FRACTURE_DETAILING_NOISE_TYPE_NAKI)
    • Nutous (ID_FRACTURE_DETAILING_NOISE_TYPE_NUTOUS)
    • Ober (ID_FRACTURE_DETAILING_NOISE_TYPE_OBER)
    • Pezo (ID_FRACTURE_DETAILING_NOISE_TYPE_PEZO)
    • Poxo (ID_FRACTURE_DETAILING_NOISE_TYPE_POXO)
    • Sema (ID_FRACTURE_DETAILING_NOISE_TYPE_SEMA)
    • Stupl (ID_FRACTURE_DETAILING_NOISE_TYPE_STUPL)
    • Turbulence (ID_FRACTURE_DETAILING_NOISE_TYPE_TURBULENCE)
    • VL Noise (ID_FRACTURE_DETAILING_NOISE_TYPE_VLNOISE)
    • Wavy Turbulence (ID_FRACTURE_DETAILING_NOISE_TYPE_WAVYTURBULENCE)
    • Cell Voronoi (ID_FRACTURE_DETAILING_NOISE_TYPE_CELLVORONOI)
    • Displaced Voronoi (ID_FRACTURE_DETAILING_NOISE_TYPE_DISPLACEDVORONOI)
    • Voronoi 1 (ID_FRACTURE_DETAILING_NOISE_TYPE_VORONOI1)
    • Voronoi 2 (ID_FRACTURE_DETAILING_NOISE_TYPE_VORONOI2)
    • Voronoi 3 (ID_FRACTURE_DETAILING_NOISE_TYPE_VORONOI3)
    • Zada (ID_FRACTURE_DETAILING_NOISE_TYPE_ZADA)
    • Perlin (ID_FRACTURE_DETAILING_NOISE_TYPE_PERLIN)
    • Ridged Multifractal (ID_FRACTURE_DETAILING_NOISE_TYPE_RIDGEDMULTIFRACTAL)

Parameter: Noise Strength


Parameter: Noise Seed


Parameter: Octaves


Parameter: Global Scale


Parameter: Relative Scale


Parameter: Animation Speed


Parameter: Low Clip


Parameter: High Clip


Parameter: Strength at Depth

  • Parameter ID: ID_FRACTURE_DETAILING_NOISE_DEPTH_NOISE_RAMP
  • Parameter Type: SplineData

Parameter: Create Fixed Connector


Parameter: Use Connector


Parameter: Breaking Weight


Parameter: Torque Weight


Parameter: Falloffs

  • Parameter ID: ID_FRACTURE_AUTOCONNECTOR_FALLOFF
  • Parameter Type: InExcludeData

Parameter: Add Falloff


Parameter: Enable Geometry Glue


Parameter: Glue Type

  • Parameter ID: ID_FRACTURE_GLUE_TYPE
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • Falloff (ID_FRACTURE_GLUE_TYPE_FALLOFF)
    • Cluster (ID_FRACTURE_GLUE_TYPE_CLUSTER)
    • Point Distance (ID_FRACTURE_GLUE_TYPE_DISTANCE)

Parameter: Glue Rest


Parameter: Cluster Amount


Parameter: Cluster Seed


Parameter: Distance


Parameter: Bigger


Parameter: Falloffs

  • Parameter ID: ID_FRACTURE_GLUE_FALLOFF
  • Parameter Type: InExcludeData

Parameter: Add Glue Falloff


Parameter: Effectors

  • Parameter ID: ID_MG_VF_MOTIONGENERATOR_EFFECTORLIST
  • Parameter Type: InExcludeData

Parameter: Inside Faces


Parameter: Inside Vertices


Parameter: Inside Vertex Map


Parameter: Outside Faces


Parameter: Outside Vertices


Parameter: Outside Vertex Map


Parameter: Surface Break Edges


Parameter: Edge Vertices


Parameter: Edge Vertex Map