VoronoiFracture Member List

This is the complete list of members for VoronoiFracture, including all inherited members.

AddDependence(HierarchyHelp *hh, BaseObject *op)BaseObject
AddDependence(HierarchyHelp *hh, BaseObject *op, DIRTYFLAGS dirtyflags)BaseObject
AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)BaseList2D
AddPointGenerator(const Int32 type, const Int32 shaderType=NOTOK, Int32 *const index=nullptr)VoronoiFracture
AddSceneObject(BaseObject *object, Int32 *const index=nullptr)VoronoiFracture
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Alloc()VoronoiFracturestatic
BaseObject::Alloc(Int32 type)BaseObjectstatic
AnimationLayerRemap(BaseObject **layer=nullptr)BaseList2D
BaseList2D()BaseList2Dprivate
BaseObject()BaseObjectprivate
C4DAtom()C4DAtomprivate
C4DAtomGoal()C4DAtomGoalprivate
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNode
CheckCache(HierarchyHelp *hh)BaseObject
ClearKeyframeSelection()BaseList2D
ClearSources()VoronoiFracture
CompareDependenceList(void)BaseObject
CopyMatrixTo(BaseObject *dst)BaseObject
CopyTagsTo(BaseObject *dest, Int32 visible, Int32 variable, Int32 hierarchical, AliasTrans *trans)BaseObject
CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn)C4DAtom
DelBit(Int32 mask)BaseList2D
Edit()BaseList2D
EvaluateSynchronizedRotation(const BaseTime &time, ANIMATEFLAGS flags, Vector *resultRotation=nullptr)BaseObject
FindBestEulerAngle(Int32 rotationTrackID, Bool bAdjustTangent, Bool bUndo, BaseTime startRange=BaseTime(-108000, 1), BaseTime endRange=BaseTime(108000, 1))BaseObject
FindCTrack(const DescID &id)BaseList2D
FindEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
FindKeyframeSelection(const DescID &id)BaseList2D
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
Free(VoronoiFracture *&fracture)VoronoiFracturestatic
BaseObject::Free(BaseObject *&bl)BaseObjectstatic
BaseList2D::Free(BaseList2D *&bl)BaseList2Dstatic
GeListNode()GeListNodeprivate
GetAbsPos() constBaseObject
GetAbsRot() constBaseObject
GetAbsScale() constBaseObject
GetAllBits() constBaseList2D
GetAllNimbusRefs() constBaseList2D
GetAndCheckHierarchyClone(HierarchyHelp *hh, BaseObject *op, HIERARCHYCLONEFLAGS flags, Bool *dirty, AliasTrans *trans, Int childCount, maxon::BaseArray< BaseObject * > *children)BaseObject
GetAndCheckHierarchyClone(HierarchyHelp *hh, BaseObject *op, HIERARCHYCLONEFLAGS flags, Bool *dirty, AliasTrans *trans, Bool allchildren)BaseObject
GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags)BaseList2D
GetBit(Int32 mask) constBaseList2D
GetBranchInfo(BranchInfo *info, Int32 max, GETBRANCHINFO flags)GeListNode
GetBubbleHelp()BaseList2D
GetCache(HierarchyHelp *hh=nullptr)BaseObject
GetCacheParent(void) constBaseObject
GetCacheTopParent(void) constBaseObject
GetClassification() constC4DAtom
GetClone(COPYFLAGS flags, AliasTrans *trn)C4DAtom
GetColorProperties(ObjectColorProperties *prop)BaseObject
GetCTrackRoot()BaseList2D
GetCustomData()GeListNode
GetData()BaseList2D
GetDataInstance() constBaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef() constBaseList2D
GetDataInstanceRef()BaseList2D
GetDeformCache(void)BaseObject
GetDeformMode(void) constBaseObject
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDescription(Description *description, DESCFLAGS_DESC flags)C4DAtom
GetDimension(Vector &mp, Vector &rad)BaseObject
GetDirty(DIRTYFLAGS flags) constC4DAtom
GetDiskType() constC4DAtom
GetDocument()GeListNode
GetDown(void)BaseObject
GetDownLast(void)BaseObject
GetDynamicDescription()C4DAtom
GetEditObject(BaseObject **psds, DISPLAYEDITSTATE state, Bool safetey=true)BaseObject
GetEditorMode(void) constBaseObject
GetEditorModeH(void) constBaseObject
GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)C4DAtom
GetFirstCTrack()BaseList2D
GetFirstOverride()BaseList2D
GetFirstShader() constBaseList2D
GetFirstTag(void)BaseObject
GetFrozenMln() constBaseObject
GetFrozenPos() constBaseObject
GetFrozenRot() constBaseObject
GetFrozenScale() constBaseObject
GetGUID()BaseObject
GetHDirty(HDIRTYFLAGS mask) constC4DAtom
GetHiddenShaderRoot()BaseList2D
GetHierarchyClone(HierarchyHelp *hh, BaseObject *op, HIERARCHYCLONEFLAGS flags, Bool *dirty, AliasTrans *trans)BaseObject
GetHierarchyClone(HierarchyHelp *hh, BaseObject *op, HIERARCHYCLONEFLAGS flags, Bool *dirty, AliasTrans *trans, DIRTYFLAGS dirtyflags)BaseObject
GetHighlightHandle(BaseDraw *bd)BaseObject
GetIcon(IconData *dat)BaseList2D
GetInfo() constGeListNode
GetIsoparm(void)BaseObject
GetLastTag(void)BaseObject
GetLayerData(BaseDocument *doc, Bool rawdata=false)BaseList2D
GetLayerObject(BaseDocument *doc)BaseList2D
GetListHead()GeListNode
GetMain() constBaseList2D
GetMarker() constBaseList2D
GetMarkerStampEx(UInt32 *l1, UInt32 *l2)BaseList2D
GetMg() constBaseObject
GetMgn() constBaseObject
GetMl(void) constBaseObject
GetMln() constBaseObject
GetModelingAxis(BaseDocument *doc)BaseObject
GetMp(void)BaseObject
GetName() constBaseList2D
GetNBit(NBIT bit) constGeListNode
GetNBitMask(Int32 index) constGeListNode
GetNext(void)BaseObject
GetNimbusRef(const maxon::Id &spaceId) constBaseList2D
GetNLARoot()BaseList2D
GetNodeData(Int32 index=0) constGeListNode
GetNodeData(Int32 index=0)GeListNode
GetNodeID(Int32 index=0) constGeListNode
GetOrigin(Bool safe)BaseObject
GetOverrideRoot()BaseList2D
GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags)C4DAtom
GetPred(void)BaseObject
GetRad(void)BaseObject
GetRealDeformMode(void) constBaseObject
GetRealSpline(void)BaseObject
GetRealType() constC4DAtom
GetRelMl() constBaseObject
GetRelMln() constBaseObject
GetRelPos() constBaseObject
GetRelRot() constBaseObject
GetRelScale() constBaseObject
GetRenderMode(void) constBaseObject
GetRenderModeH(void) constBaseObject
GetRotationOrder(void) constBaseObject
GetShaderRepositoryRoot()BaseList2D
GetSource(const Int32 index)VoronoiFracture
GetSourceByType(const Int32 type, const Int32 startIndex=NOTOK, Int32 *const index=nullptr)VoronoiFracture
GetSourcesCount()VoronoiFracture
GetSourceSettingsContainerForIndex(const Int32 index)VoronoiFracture
GetSourceSettingsContainerForObject(BaseObject *object)VoronoiFracture
GetTag(Int32 type, Int32 nr=0)BaseObject
GetTagDataCount(Int32 type) constBaseObject
GetTagDataR(Int32 type, Int32 nr=0) constBaseObject
GetTagDataW(Int32 type, Int32 nr=0)BaseObject
GetTagsOfType(Int32 type) constBaseObject
GetTagsWithFlags(Int32 flags) constBaseObject
GetTopOrigin(Bool parent, Bool safe)BaseObject
GetType() constC4DAtom
GetTypeName()BaseList2D
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUniqueIP(void)BaseObject
GetUp(void)BaseObject
GetUpMg() constBaseObject
GetVectorCurves(CCurve *curveToSearch, CCurve *&xfound, CCurve *&yfound, CCurve *&zfound)BaseObject
GetVectorTracks(const DescID &id, CTrack *&xfound, CTrack *&yfound, CTrack *&zfound)BaseObject
GetViewportRenderId(VIEWPORT_RENDER_ID typeId) constBaseList2D
GetVisibility(Float parent)BaseObject
InsertAfter(GeListNode *bl)GeListNode
InsertBefore(GeListNode *bl)GeListNode
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertTag(BaseTag *tp, BaseTag *pred=nullptr)BaseObject
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *bl)GeListNode
InsertUnderLast(GeListNode *bl)GeListNode
IsDirty(DIRTYFLAGS flags)BaseObject
IsDocumentRelated()GeListNode
IsInstanceOf(Int32 id) constC4DAtom
IsNodeBased() constBaseList2D
IsQuaternionRotationMode(void)BaseObject
KeyframeSelectionContent()BaseList2D
KillTag(Int32 type, Int32 nr=0)BaseObject
MakeTag(Int32 type, BaseTag *pred=nullptr)BaseObject
MakeVariableTag(Int32 type, Int32 count, BaseTag *pred=nullptr)BaseObject
Message(Int32 type, void *data=nullptr)C4DAtom
MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data)C4DAtom
NewDependenceList(void)BaseObject
ObjDraw(DRAWPASS drawpass, BaseDraw *bd, BaseDrawHelp *bh)BaseObject
PrivateGetOrCreateNimbusRef(const maxon::Id &spaceId)BaseList2D
Read(HyperFile *hf, Int32 id, Int32 level)C4DAtom
ReadObject(HyperFile *hf, Bool readheader)C4DAtom
Remove()GeListNode
RemoveEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
RemoveFromCache(void)BaseObject
RemoveNimbusRef(const maxon::Id &spaceId)BaseList2D
RemoveSource(const Int32 index)VoronoiFracture
Scale(Float scale)BaseList2D
SearchHierarchy(BaseObject *op)BaseObject
SetAbsPos(const Vector &v)BaseObject
SetAbsRot(const Vector &v)BaseObject
SetAbsScale(const Vector &v)BaseObject
SetAllBits(Int32 bits)BaseList2D
SetAnimatedParameter(CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)BaseList2D
SetBit(Int32 mask)BaseList2D
SETBIT_FLAG_NODIRTYBaseList2Dstatic
SETBIT_FLAG_REMOVEBaseList2Dstatic
SetBitEx(Int32 mask, Int32 flags)BaseList2D
SetColorProperties(ObjectColorProperties *prop)BaseObject
SetCustomData(GeListNode *node)GeListNode
SetData(const BaseContainer &bc, Bool add=true)BaseList2D
SetDeformMode(Bool mode)BaseObject
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDirty(DIRTYFLAGS flags)BaseObject
SetEditorMode(Int32 mode)BaseObject
SetFrozenPos(const Vector &v)BaseObject
SetFrozenRot(const Vector &v)BaseObject
SetFrozenScale(const Vector &v)BaseObject
SetHDirty(HDIRTYFLAGS mask)C4DAtom
SetIsoparm(LineObject *l)BaseObject
SetKeyframeSelection(const DescID &id, Bool selection)BaseList2D
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerObject(LayerObject *layer)BaseList2D
SetMarker(const GeMarker &m)BaseList2D
SetMg(const Matrix &m)BaseObject
SetMl(const Matrix &m)BaseObject
SetModelingAxis(const Matrix &m)BaseObject
SetName(const maxon::String &name)BaseList2D
SetOrigin(BaseObject *origin)BaseObject
SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)C4DAtom
SetPhong(Bool on, Bool anglelimit, Float angle)BaseObject
SetQuaternionRotationMode(Bool active, Bool bUndo)BaseObject
SetRealDeformMode(Int32 mode)BaseObject
SetRelMl(const Matrix &m)BaseObject
SetRelPos(const Vector &v)BaseObject
SetRelRot(const Vector &v)BaseObject
SetRelScale(const Vector &v)BaseObject
SetRenderMode(Int32 mode)BaseObject
SetRotationOrder(ROTATIONORDER order)BaseObject
SetUniqueIP(Int32 ip)BaseObject
SynchronizeVectorTrackKeys(Int32 vectorTrackID, Bool bUndo, BaseTime startRange=BaseTime(-108000, 1), BaseTime endRange=BaseTime(108000, 1))BaseObject
ToggleBit(Int32 mask)BaseList2D
Touch(void)BaseObject
TouchDependenceList(void)BaseObject
TransferGoal(BaseList2D *dst, Bool undolink)BaseList2D
TransferMarker(BaseList2D *dst) constBaseList2D
TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at)C4DAtom
VoronoiFracture()VoronoiFractureprivate
Write(HyperFile *hf)C4DAtom
WriteObject(HyperFile *hf)C4DAtom
~BaseList2D()BaseList2Dprivate
~BaseObject()BaseObjectprivate
~C4DAtom()C4DAtomprivate
~C4DAtomGoal()C4DAtomGoalprivate
~GeListNode()GeListNodeprivate
~VoronoiFracture()VoronoiFractureprivate