C4D_Falloff Member List

This is the complete list of members for C4D_Falloff, including all inherited members.

AddFalloffToDescription(Description *description, BaseContainer *bc, DESCFLAGS_DESC flags, Bool showValue=true, Bool showColor=false, Bool showDirection=false, Bool showRotation=false)C4D_Falloff
Alloc(Int cType=0)C4D_Falloffstatic
C4D_Falloff()C4D_Falloffprivate
CopyTo(C4D_Falloff *dest) constC4D_Falloff
Draw(BaseDraw *bd, BaseDrawHelp *bh, DRAWPASS drawpass, BaseContainer *bc=nullptr)C4D_Falloff
Free(C4D_Falloff *&node)C4D_Falloffstatic
GetChannelFlags() constC4D_Falloff
GetContainerInstance(void)C4D_Falloff
GetData(void)C4D_Falloff
GetDEnabling(const DescID &id, const BaseContainer &bc, Bool &enabled)C4D_Falloff
GetDirty(BaseDocument *doc, BaseContainer *bc=nullptr)C4D_Falloff
GetHandle(Int32 i, BaseContainer *bc, HandleInfo &info)C4D_Falloff
GetHandleCount(BaseContainer *bc=nullptr)C4D_Falloff
GetMg(void)C4D_Falloff
GetMode(void)C4D_Falloff
GetSamples()C4D_Falloff
HasContent(BaseContainer *bc) constC4D_Falloff
InitFalloff(BaseContainer *bc=nullptr, BaseDocument *doc=nullptr, BaseObject *op=nullptr)C4D_Falloff
IsFields() constC4D_Falloff
Message(Int32 id, BaseContainer *bc=nullptr, void *m_data=nullptr)C4D_Falloff
MultiSample(const Vector *p, Float *result, Int count, Bool usespline=true, Float weight=0.0_f, BaseList2D *op=nullptr)C4D_Falloff
PreSample(BaseDocument *doc, BaseList2D *op, const FieldInput &inputs, FIELDSAMPLE_FLAG flags)C4D_Falloff
Sample(const Vector &p, Float *result, Bool usespline=true, Float weight=0.0_f, BaseList2D *op=nullptr, Int index=-1)C4D_Falloff
SetChannelFlags(FIELDLIST_FLAGS flags, BaseContainer *bc)C4D_Falloff
SetData(FalloffDataData falldata)C4D_Falloff
SetDirty(void)C4D_Falloff
SetHandle(Int32 i, Vector p, BaseContainer *bc, const HandleInfo &info)C4D_Falloff
SetMg(Matrix mg)C4D_Falloff
SetMode(Int32 type, BaseContainer *bc=nullptr)C4D_Falloff
SetTime(BaseTime time, BaseContainer *bc=nullptr)C4D_Falloff
~C4D_Falloff(void)C4D_Falloffprivate