FieldLayer Member List

This is the complete list of members for FieldLayer, including all inherited members.

_attemptedDocumentLinkFieldLayerprivate
_layerBlendingModeFieldLayerprivate
_layerEnableFlagsFieldLayerprivate
_layerFlagsFieldLayerprotected
_layerStrengthFieldLayerprivate
_uniqueIDFieldLayerprivate
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Alloc(Int32 type)FieldLayerstatic
AllocData(Int32 id, Bool &known)PluginNode
AllocPluginData(Int32 *ids)PluginNode
AppendCTrack(CTrack *t)BaseList2D
BaseList2D()BaseList2D
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNodevirtual
CopyTo(PrivateChunk *dest, COPYFLAGS flags, AliasTrans *trans)PrivateChunk
CopyToX(PrivateChunk *dest, COPYFLAGS flags, AliasTrans *trans)FieldLayervirtual
DelBit(Int32 mask)BaseList2D
FieldLayer(Int32 id)FieldLayer
FindCTrack(const DescID &id)BaseList2D
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
Free(FieldLayer *&layer)FieldLayerstatic
FreePluginData()PluginNode
GeListNode()GeListNode
GetAllBits()BaseList2D
GetBit(Int32 mask)BaseList2D
GetChunkLevel()PrivateChunkvirtual
GetClone(COPYFLAGS flags, AliasTrans *trans)FieldLayervirtual
GetCloneFieldLayer(Bool rekurs, COPYFLAGS flags, AliasTrans *trans)FieldLayer
GetCTrackRoot()BaseList2D
GetData()BaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef()BaseList2D
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDiskType() constFieldLayervirtual
GetDocument()GeListNode
GetDown()GeListNode
GetDownLast()GeListNode
GetDParameter(const DescID &id, GeData &data)BaseList2Dprotectedvirtual
GetDynamicDescription()BaseList2D
GetFirstCTrack()BaseList2D
GetFirstOverride()BaseList2D
GetFirstShader()BaseList2D
GetInfo()GeListNodevirtual
GetInstanceType() constBaseList2Dprotectedvirtual
GetInternalMemUsage() constPluginNodevirtual
GetLayerData(BaseDocument *doc, Bool rawdata=false)BaseList2D
GetLayerFlags() constFieldLayer
GetLayerObject()BaseList2D
GetListHead()GeListNode
GetMarker() constBaseList2D
GetName()BaseList2D
GetNBit(Int32 bit) constGeListNodevirtual
GetNext()BaseList2D
melange::PrivateChunk::GetNext() constGeTempPublicNode2D< PrivateChunk >
GetNodeData()BaseList2D
GetNodeDataI(Int32 index)PluginNode
GetNodeID(Int32 index=0) constGeListNode
GetOverrideRoot()BaseList2D
GetParameter(Int32 id, GeData &data)PrivateChunk
GetParameter(const DescID &id, GeData &data)PrivateChunk
GetPred()BaseList2D
GetPrev() constGeTempPublicNode2D< PrivateChunk >
GetType() constPluginNodevirtual
GetUniqueID() constFieldLayer
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUp()GeListNode
HandleSubChunk(HyperFile *hf, Int32 id, Int32 level)FieldLayervirtual
InsertAfter(GeListNode *op)GeListNode
melange::PrivateChunk::InsertAfter(PrivateChunk *n)GeTempPublicNode2D< PrivateChunk >
InsertBefore(GeListNode *op)GeListNode
melange::PrivateChunk::InsertBefore(PrivateChunk *n)GeTempPublicNode2D< PrivateChunk >
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertShaderLast(BaseShader *shader)BaseList2D
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *op)GeListNode
InsertUnderLast(GeListNode *op)GeListNode
IsBaseList()BaseList2Dvirtual
IsEqual(FieldLayer *comp) constFieldLayer
IsInstanceOf(Int32 xid) constPluginNodevirtual
IsListHead()PrivateChunkvirtual
keyframestoreBaseList2Dprotected
l_bitfeldBaseList2Dprotected
m_bcBaseList2Dprotected
m_bitsGeListNodeprotected
m_childrenGeListNodeprotected
m_dataBaseList2Dprotected
m_idBaseList2Dprotected
m_xgoalGeListNodeprotected
mp_rootctrackBaseList2Dprotected
mp_rootshaderBaseList2Dprotected
notify_eventsBaseList2Dprotected
parent_docGeListNodeprotected
plugPluginNode
plug_cntPluginNode
pluginIDGeListNodeprotected
PluginNode()PluginNode
PluginNode(Int32 pId)PluginNode
PrivateChunk()PrivateChunk
propstoreBaseList2Dprotected
ReadChunk(HyperFile *hf, Bool keepin=false, Bool noheader=false)PrivateChunk
ReadObject(HyperFile *hf, Bool readheader)PrivateChunk
Remove()BaseList2Dvirtual
root_overrideBaseList2Dprotected
root_shader_repositoryBaseList2Dprotected
SetAllBits(Int32 bits)BaseList2D
SetBit(Int32 mask)BaseList2D
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDParameter(const DescID &id, const GeData &data)BaseList2Dprotectedvirtual
SetID(Int32 id)BaseList2Dprotected
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerFlags(FIELDLAYER_FLAG flags, Bool state=true)FieldLayer
SetLayerObject(LayerObject *layer)BaseList2D
SetMarker(const GeMarker &m)BaseList2D
SetName(const String &new_name)BaseList2D
SetNodeData(NodeData *data)BaseList2D
SetParameter(Int32 id, const GeData &data)PrivateChunk
SetParameter(const DescID &id, const GeData &data)PrivateChunk
SetPluginID(Int32 *arr, Int32 cnt)PluginNode
SetPluginID(Int32 id)PluginNode
SetUniqueID(Int32 ID)FieldLayer
SUPER typedefPluginNode
t_rootlist_parentGeListNodeprotected
ToggleBit(Int32 mask)BaseList2D
TranslateDescID(const DescID &id, DescID &res_id, GeListNode *&res_at)BaseList2Dvirtual
unknownDataGeListNodeprotected
unknownDataLevelGeListNodeprotected
unknownDataSizeGeListNodeprotected
ValidateNth(Int32 index, Int32 t_id, Bool &known)PluginNode
ValidatePluginData(Int32 *t_arr, Int32 t_cnt)PluginNode
Write(HyperFile *hf)FieldLayervirtual
WriteObject(HyperFile *hf, Int32 type)PrivateChunk
~BaseList2D()BaseList2Dvirtual
~GeListNode()GeListNode
~PluginNode()PluginNodevirtual