LayerData Struct Reference

#include <c4d_layerdata.h>

Public Member Functions

 LayerData ()
Bool operator== (const LayerData &d) const
Bool operator!= (const LayerData &d) const

Public Attributes

Bool solo
Bool view
Bool render
Bool manager
Bool locked
Bool generators
Bool deformers
Bool expressions
Bool animation
Vector color
Bool xref

Detailed Description

Structure to store layer's data.

Constructor & Destructor Documentation

◆ LayerData()

LayerData ( )

Member Function Documentation

◆ operator==()

Bool operator== ( const LayerData d) const

◆ operator!=()

Bool operator!= ( const LayerData d) const

Member Data Documentation

◆ solo

Bool solo

Solo mode.

◆ view

Bool view

Visible in editor view.

◆ render

Bool render

Visible in render view.

◆ manager

Bool manager

Visible in Object Manager and Timeline.

◆ locked

Bool locked

Not selectable and no modification possible - grayed-out in Object Manager.

◆ generators

Bool generators

Generators on /off.

◆ deformers

Bool deformers

Deformers on /off.

◆ expressions

Bool expressions

Expressions on /off.

◆ animation

Bool animation

Animation on/off.

◆ color

Vector color

Layer color.

◆ xref

Bool xref

Import with XRef.