c4d.LineObject¶
-
class
c4d.LineObject¶ Represents a Line object.
Note
To access the line/segment data, retrieve the line/segment tag from the object and callVariableTag.GetAllHighlevelData()/SetAllHighlevelData().For instance, to print the line data from a line object use:tag = op.GetTag(c4d.Tline) if tag: print(tag.GetAllHighlevelData())
The instance object class of type Oline.
Methods Signatures
Creates a |
Converts the line object into polygons. |
|
Gets the number of segments. |
Inheritance
Parent Class:
Methods Documentation
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LineObject.__init__(self, pcnt, scnt)¶ Creates a
LineObject.- Parameters
pcnt (int) – The point count.
scnt (int) – The segment count.
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LineObject.Triangulate(self, regular)¶ Converts the line object into polygons.
- Parameters
regular (float) – The size of polygons to fill the inside of the line object with. Pass 0.0 to connect the contour with no filling.
- Return type
- Returns
The created polygon object.
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LineObject.GetSegmentCount(self)¶ Gets the number of segments.
- Return type
int
- Returns
The number of elements in the segments array.