Manuals¶
These are the in depth descriptions of selected topics available in the Python SDK documentation.
Python Environment¶
About the Python interpreter of Cinema 4D. |
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About migrating older Python 2 code to Python 3 code. |
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About installing 3rd party libraries in a Cinema 4D Python environment. |
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About the Python Script Manager in Cinema 4D. |
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About the Python console in Cinema 4D. |
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About |
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About the integration of Python plugins with the boot-sequence of Cinema 4D and more. |
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About an auto-completion package for the Python SDK for 3rd party editors. |
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About migrating C.O.F.F.E.E. to Python. |
General Concepts¶
About how Cinema 4D encapsulates plugins. |
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About how Cinema 4D constant value works and how they are ingested. |
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About cache management in |
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About how to write code for a threaded environment in the Python SDK. |
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Describes the message system used by Cinema 4D to convey information within the application. |
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About how graphical user interfaces can be defined in the Python SDK. |
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About handling object parameters in Cinema 4D. |
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About input from the keyboard or from the mouse in Cinema 4D. |
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About polygon objects and their structure. |
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About animating a |
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About color profiles and color management in Cinema 4D. |
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About how |
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About delta time plugins in the Python SDK. |
Python Scripting Nodes¶
About the Python Generator Object. |
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About the Python Effector Object. |
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About the Python Field Object. |
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About the Python Tag. |
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About the Python Xpresso Node. |
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About the Python Interaction Tag. |
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About the Python Visual Selector Tag. |
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About the Python Character Tag. |
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About the Python Sketch and Toon Material Channel. |
Types¶
An introduction into the |
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About the type |
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About the type |
APIs & Frameworks¶
About the new |
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Provide content as reusable assets served with the Cinema 4D Asset Browser. |