c4d.modules.hair.HairSelectionTag

Inheritance

Members

HairSelectionTag.__init__()
Return type:c4d.modules.hair.HairSelectionTag
Returns:A new hair selection tag.
HairSelectionTag.GetSelected()

Gets the selection.

Return type:c4d.BaseSelect
Returns:The selection or None.
HairSelectionTag.SetSelected(bs)

Sets the selection.

Parameters:bs (c4d.BaseSelect) – The selection.
Return type:bool
Returns:True on success, otherwise False.
HairSelectionTag.GetSelectionType()

Get the selection type.

Return type:int
Returns:The type:
HAIR_MODE_LOCKED Locked mode
HAIR_MODE_HIDDEN Hidden mode.
HAIR_MODE_TIPS Tips mode.
HAIR_MODE_POINTS Points mode.
HAIR_MODE_GUIDES Guides mode.
HAIR_MODE_ROOTS Roots mode.
HAIR_MODE_VERTEX Vertex mode.
HairSelectionTag.SetSelectionType(mode)

Set the selection type.

Parameters:mode (int) –

The type:

HAIR_MODE_LOCKED Locked mode
HAIR_MODE_HIDDEN Hidden mode.
HAIR_MODE_TIPS Tips mode.
HAIR_MODE_POINTS Points mode.
HAIR_MODE_GUIDES Guides mode.
HAIR_MODE_ROOTS Roots mode.
HAIR_MODE_VERTEX Vertex mode.
HairSelectionTag.GetCount()

Gets the count.

Return type:int
Returns:Number of elements.
HairSelectionTag.GetSegments()

Gets the segment count.

Return type:int
Returns:Number of segments.