c4d.gui.DescriptionCustomGui

New in version R16.050.

Description GUI (CUSTOMGUI_DESCRIPTION). This is the GUI used in the Attribute Manager. These are the settings:

DESCRIPTION_ALLOWFOLDING bool Allow folding.
DESCRIPTION_SHOWTITLE bool Show title.
DESCRIPTION_NOUNDO bool No undo.
DESCRIPTION_OBJECTSNOTINDOC bool Objects are not located in document.
DESCRIPTION_FORCEGETOBJECT bool

New in version R20: Force retrieve the objects regardless of document state.

DESCRIPTION_MODALMODE int Mode for modal dialogs: 1 for normal, 2 for no scroll areas.
DESCRIPTION_LEFTMATEDITREGION bool Mode for left Material Manager region.
DESCRIPTION_STORAGE container Layout storage.
DESCRIPTION_FOLDERSTORE container Folder store.
DESCRIPTION_SCALE_ALL_ELEMENTS bool Scale all elements.
DESCRIPTION_NO_SHOW_SUBCHANNELS bool Remove the “Show Sub-channels” context menu.
DESCRIPTION_OPEN_ALL_GROUPS bool Unfold all parameter groups.
DESCRIPTION_NO_TAKE_OVERRIDES bool

New in version R17.032: If True ignore the overrides enabling/disabling.

DESCRIPTION_SINGLEDESC_MODE private

New in version R17.032: Private.

DESCRIPTION_MANAGER_TYPE private

New in version R20: Private.

DESCRIPTION_HIDE_EMPTY_GROUPS bool

New in version R20.041: If True hide empty User Data groups

Definition

class c4d.gui.DescriptionCustomGui

Inheritance

Parent Class:

Members

DescriptionCustomGui.SetObject(op)

Sets a single object to show.

Parameters:op (c4d.BaseObject) – The object to show. Must not be None.