VIEWPORT_PICK_FLAGSΒΆ

VIEWPORT_PICK_FLAGS_NONE None.
VIEWPORT_PICK_FLAGS_ALLOW_OGL Allow OpenGL.
VIEWPORT_PICK_FLAGS_DONT_STOP_THREADS Do not stop threads.
VIEWPORT_PICK_FLAGS_USE_SEL_FILTER Use selection filter.
VIEWPORT_PICK_FLAGS_OGL_ONLY_TOPMOST Picks only topmost object. Use this only when the object pointer is not needed. Only works with OpenGL.
VIEWPORT_PICK_FLAGS_OGL_ONLY_VISIBLE Picks only visible. Only works with OpenGL. Note: Not supported by Python API.
VIEWPORT_PICK_FLAGS_OGL_IGNORE_Z Picks ignore Z position. Set this to only check if an object (and which) was hit, not its Z position. Only works with OpenGL.
VIEWPORT_PICK_FLAGS_OGL_ONLY_TOPMOST_WITH_OBJ Picks only topmost object but returns the topmost object with its Z position. Only works with OpenGL.