MPBTYPEΒΆ

MPBTYPE_SHOW bool Determines if the layer will be shown in the external render window. (The Cinema 4D renderer modifies this value itself.)
MPBTYPE_SAVE bool Determines if the layer is saved with the image or not if SAVEBIT_USESELECTEDLAYERS is used.
MPBTYPE_PERCENT float The blend parameter, between 0.0 and 1.0.
MPBTYPE_BLENDMODE int The blend mode. (LAYER_NORMAL, LAYER_DISSOLVE etc. from from bplayer.h.)
MPBTYPE_COLORMODE int The color mode: See COLORMODE.
MPBTYPE_BITMAPTYPE int The bitmap type. Cannot be set with MultipassBitmap.SetParameter().
MPBTYPE_NAME str The layer name. Only a PaintLayerBmp or PaintLayerFolder can have a name.
MPBTYPE_DPI int The resolution in DPI. Private.
MPBTYPE_USERID int The user ID for the layer. In the renderer this is VPBUFFER_xxx.
MPBTYPE_USERSUBID int The user sub-ID for the layer. In the renderer this is used for blend channels for instance.
MPBTYPE_FORCEBLEND int The special mode used to force blend layers.