DRAW_GET_VIEWMATRIXΒΆ

DRAW_GET_VIEWMATRIX_PROJECTION Projection matrix.
DRAW_GET_VIEWMATRIX_PROJECTION_LARGE_Z Projection matrix without consideration of the set clipping planes. The following values for near and far clipping are used instead: near=`1`, far=`100000` for perspective projection and near=`-1000000`, far=`1000000` for other projection types.
DRAW_GET_VIEWMATRIX_INV_CAMERA Inverse camera matrix.
DRAW_GET_VIEWMATRIX_MODELVIEW_PROJECTION Projection*View*Model matrix. Slow.