DRAWOBJECT

DRAWOBJECT_NONE None.
DRAWOBJECT_FORCELINES Force wireframe display, independent of view settings.
DRAWOBJECT_NOBACKCULL Force no backface culling, independent of view settings.
DRAWOBJECT_LOCALMATRIX Object will be drawn relative to the currently processed object (used when called from the Draw() function in an object.
DRAWOBJECT_EDITMODE Object is drawn in edit-mode style.
DRAWOBJECT_FORCEBASE The draw call is only executed for the base class, and thus not for the instanciated object, if passed to BaseDraw.DrawObject() and the object type is an instance of either Opoint or Opolygon. This way, a draw call can be invoked from points/polygons derived object without running into a recursion.
DRAWOBJECT_FORCEPOINTS Force points display.
DRAWOBJECT_NO_EOGL No Extended OpenGL.
DRAWOBJECT_USE_OBJECT_COLOR Use the object’s color.
DRAWOBJECT_USE_CUSTOM_COLOR Use a custom color.
DRAWOBJECT_XRAY_ON Enables X-Ray mode.
DRAWOBJECT_XRAY_OFF Disables X-Ray mode.
DRAWOBJECT_IMMEDIATELY Draws an object immediately. Usually all objects are collected in a Z-depth sorted list before drawing. This flag is used for objects which are immediately deleted after drawing.
DRAWOBJECT_Z_OFFSET Do not change the Z offset.
DRAWOBJECT_PRIVATE_ANY Private.