DRAWFLAGSΒΆ

DRAWFLAGS_NONE None.
DRAWFLAGS_NO_THREAD Synchronous call.
DRAWFLAGS_NO_REDUCTION Ignore redraw limit.
DRAWFLAGS_NO_ANIMATION Ignore all animation.
DRAWFLAGS_ONLY_ACTIVE_VIEW Only redraw the active view.
DRAWFLAGS_NO_EXPRESSIONS Ignore expressions.
DRAWFLAGS_INDRAG In drag.
DRAWFLAGS_NO_HIGHLIGHT_PLANE The entire view is drawn, not just the highlight plane.
DRAWFLAGS_FORCEFULLREDRAW Force full redraw.
DRAWFLAGS_ONLY_CAMERAEXPRESSION Camera expression.
DRAWFLAGS_INMOVE In move.
DRAWFLAGS_ONLY_BASEDRAW Draw specific base draw only.
DRAWFLAGS_ONLY_HIGHLIGHT Only highlights.
DRAWFLAGS_STATICBREAK If the display is done in the main thread (Cinema 4D only does this during animation playback) this allows that a special thread is used that polls the escape key. Note: Use only in combination with DRAWFLAGS_NO_THREAD.
DRAWFLAGS_PRIVATE_NO_WAIT_GL_FINISHED Private.
DRAWFLAGS_PRIVATE_ONLYBACKGROUND Private.
DRAWFLAGS_PRIVATE_NOBLIT Private.
DRAWFLAGS_PRIVATE_OPENGLHACK Private.
DRAWFLAGS_PRIVATE_ONLY_PREPARE Private.
DRAWFLAGS_PRIVATE_NO_DCLIPPING Private.