These constants are defined in the c4d.modules.character.builder module so c4d.modules.character.builder.COMPONENT_INSERT_TYPE_FIRST should be used and not c4d.COMPONENT_INSERT_TYPE_FIRST.

Symbol ID Description
COMPONENT_INSERT_TYPE_FIRST Insert as first Child of returned object.
COMPONENT_INSERT_TYPE_LAST Insert as last Child of returned object.
COMPONENT_INSERT_TYPE_BEFORE Insert before returned object.
COMPONENT_INSERT_TYPE_AFTER Insert after returned object.
COMPONENT_INSERT_TYPE_ACTIVE Insert From Parent, using the Default Insert object of the Parent component.
COMPONENT_INSERT_TYPE_END Insert at the end of the returned object’s hierarchy.