Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Device
PBDSCENE_DEVICEParameter: Gravity
PBDSCENE_DEFAULTGRAVITYParameter: Time Scale
PBDSCENE_TIMESCALEParameter: Scene Scale
PBDSCENE_SCENESCALEParameter: Simulate Before Generators
PBDSCENE_EVALUATEBEFOREGENERATORSParameter: Project Frame Range
PBDSCENE_USEDOCUMENT_RANGEParameter: Start Frame
PBDSCENE_SIMULATION_FROMParameter: End Frame
PBDSCENE_SIMULATION_TOParameter: Elements
PBDSCENE_TAGSParameter: Forces
PBDSCENE_FORCESParameter: Substeps
PBDSCENE_SUBSTEPSParameter: Constraints Solver
PBDSCENE_CONSTRAINTSOLVERParameter: Iterations
PBDSCENE_ITERATIONSParameter: Smoothing Iterations
PBDSCENE_SMOOTHINGITERATIONSParameter: Damping
PBDSCENE_DAMPINGParameter: Velocity clamp
PBDSCENE_VELOCITYCLAMPParameter: From Bounding Box
PBDSCENE_VELOCITYCLAMP_SCENESCALE_VALUEParameter: Size
PBDSCENE_VELOCITYCLAMP_ABSOLUTE_VALUEParameter: Radius
PBDSCENE_VELOCITYCLAMP_RADIUS_VALUEParameter: Acceleration clamp
PBDSCENE_ACCELERATIONCLAMPParameter: From Bounding Box
PBDSCENE_ACCELERATIONCLAMP_SCENESCALE_VALUEParameter: Passes
PBDSCENE_COLLISIONPASSESParameter: Extra Iterations
PBDSCENE_POLISHITERATIONSParameter: End Frame Pass
PBDSCENE_POSTCOLLISIONPASSESParameter: Draw
PBDSCENE_DRAWParameter: Draw Particles
PBDSCENE_DRAW_PARTICLESParameter: Draw Collision Radius
PBDSCENE_DRAW_COLLISIONRADIUSParameter: Draw Stretch Constraints
PBDSCENE_DRAW_EDGESParameter: Draw Bend Constraints
PBDSCENE_DRAW_TRIANGLEBENDParameter: Draw Pole Constraints
PBDSCENE_DRAW_STRUTSParameter: Draw Connectors
PBDSCENE_DRAW_CONNECTORSParameter: Draw Rigid Body Centers
PBDSCENE_DRAW_RIGIDBODY_CENTERSParameter: Draw Rigid Body Shapes Vertices
PBDSCENE_DRAW_RIGIDBODY_SHAPES_VERTICESParameter: Draw Rigid Body Shapes Triangles
PBDSCENE_DRAW_RIGIDBODY_SHAPES_TRIANGLESParameter: Draw Rigid Body Shapes AABBs
PBDSCENE_DRAW_RIGIDBODY_SHAPES_AABBSParameter: Draw Rigid Body Shapes Sphere
PBDSCENE_DRAW_RIGIDBODY_SHAPES_SPHERESParameter: Create Output Object
PBDSCENE_PYRO_CREATEOUTPUTParameter: Voxel Size
PBDSCENE_PYRO_VOXELSIZEParameter: Fluid Force Factor
PBDSCENE_PYRO_MASSParameter: Substeps
PBDSCENE_PYRO_SUBSTEPSParameter: Force Falloff Samples
PBDSCENE_PYRO_FORCE_SAMPLESParameter: Field Force Field Samples
PBDSCENE_PYRO_FIELD_FORCE_SAMPLESParameter: Padding
PBDSCENE_PYRO_PADDINGRADIUSParameter: Voxel Count
PBDSCENE_PYRO_TREESETTINGS_VOXELCOUNTParameter: Density Buoyancy
PBDSCENE_PYRO_DENSITYBUOYANCYParameter: Temperature Buoyancy
PBDSCENE_PYRO_TEMPERATUREBUOYANCYParameter: Vorticity Strength
PBDSCENE_PYRO_VORTICITYSTRENGTHParameter: Source
PBDSCENE_PYRO_VORTICITY_SOURCEParameter: Source Strength
PBDSCENE_PYRO_VORTICITY_SOURCE_STRENGTHParameter: Strength
PBDSCENE_PYRO_TURBULENCE_STRENGTHParameter: Source
PBDSCENE_PYRO_TURBULENCE_SOURCEParameter: Source Strength
PBDSCENE_PYRO_TURBULENCE_SOURCE_STRENGTHParameter: Scale with Velocity
PBDSCENE_PYRO_TURBULENCE_SOURCE_SCALE_VELOCITYParameter: Velocity Factor
PBDSCENE_PYRO_TURBULENCE_SOURCE_SCALE_VELOCITY_FACTORParameter: Frequency
PBDSCENE_PYRO_TURBULENCE_TIME_FREQUENCYParameter: Octaves
PBDSCENE_PYRO_TURBULENCE_OCTAVESParameter: Initial Octave Scale
PBDSCENE_PYRO_TURBULENCE_SPACE_FREQUENCYParameter: Incremental Octave Scale
PBDSCENE_PYRO_TURBULENCE_SPACE_SCALEParameter: Incremental Octave Strength
PBDSCENE_PYRO_TURBULENCE_STRENGTH_SCALEParameter: Fuel Burning Rate
PBDSCENE_PYRO_FUELBURNINGRATEParameter: Ignition Temperature
PBDSCENE_PYRO_TEMPERATUREIGNITIONParameter: Density per Fuel
PBDSCENE_PYRO_DENSITYADDPERFUELParameter: Temperature per Fuel
PBDSCENE_PYRO_TEMPERTUREADDPERFUELParameter: Pressure per Fuel
PBDSCENE_PYRO_PRESSUREADDPERFUELParameter: Relative Density Dissipation
PBDSCENE_PYRO_DENSITYDISSIPATIONParameter: Relative Temperature Dissipation
PBDSCENE_PYRO_TEMPERATUREDISSIPATIONParameter: Relative Fuel Dissipation
PBDSCENE_PYRO_FUELDISSIPATIONParameter: Absolute Density Dissipation
PBDSCENE_PYRO_LINEARDENSITYDISSIPATIONParameter: Absolute Temperature Dissipation
PBDSCENE_PYRO_LINEARTEMPERATUREDISSIPATIONParameter: Absolute Fuel Dissipation
PBDSCENE_PYRO_LINEARFUELDISSIPATIONParameter: Velocity Damping
PBDSCENE_PYRO_VELOCITY_DAMPINGParameter: Velocity Damping
PBDSCENE_PYRO_VELOCITY_DAMPING_UNIFORMParameter: Uniform Velocity Damping
PBDSCENE_PYRO_VELOCITY_DAMPING_UNIFORM_ENABLEDParameter: Density Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_DENSITYParameter: Temperature Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_TEMPERATUREParameter: Fuel Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_FUELParameter: Velocity Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_VELOCITYParameter: Density Threshold
PBDSCENE_PYRO_TREE_DENSITY_THRESHOLDParameter: Temperature Threshold
PBDSCENE_PYRO_TREE_TEMPERATURE_THRESHOLDParameter: Fuel Threshold
PBDSCENE_PYRO_TREE_FUEL_THRESHOLDParameter: Velocity Threshold
PBDSCENE_PYRO_TREE_VELOCITY_THRESHOLDParameter: Floating-point Precision
PBDSCENE_PYRO_FLOATPRECISIONParameter: Advect Fuel
PBDSCENE_PYRO_ADVECT_FUELParameter: Staggered Velocities
PBDSCENE_PYRO_MACVELOCITIY_ENABLEDParameter: Advection Mode
PBDSCENE_PYRO_ADVECTIONMODEParameter: Use Advection Mode for Velocity
PBDSCENE_PYRO_ADVECTIONMODE_VELOCITIESParameter: Clamp Advection Result
PBDSCENE_PYRO_ADVECTION_CLAMPINGParameter: Correction Strength
PBDSCENE_PYRO_MACCORMACKCORRECTParameter: Pressure Solver
PBDSCENE_PYRO_PRESSURESOLVER_TYPEParameter: Polish Iterations
PBDSCENE_PYRO_PRESSURESOLVER_ITERATIONSParameter: Smoothing Iterations
PBDSCENE_PYRO_PRESSURESOLVER_SMOOTHINGITERATIONSParameter: Smoothing Iterations Final
PBDSCENE_PYRO_PRESSURESOLVER_SMOOTHINGITERATIONSFINALParameter: Maximum Multigrid Depth
PBDSCENE_PYRO_PRESSURESOLVER_MAXIMUMMULTIGRIDDEPTHParameter: Draw Pyro
PBDSCENE_PYRO_DRAW_PYROParameter: Draw Bounding Box
PBDSCENE_PYRO_DRAW_GRIDParameter: Draw Tree Structure
PBDSCENE_PYRO_DRAW_TREEParameter: Density Multiplier
PBDSCENE_PYRO_DRAW_DENSITY_SCALEParameter: Draw Quality
PBDSCENE_PYRO_RAYMARCH_STEPSIZEParameter: Emission Scale
PBDSCENE_PYRO_DRAW_EMISSION_SCALEParameter: Temperature Scale
PBDSCENE_PYRO_DRAW_TEMPERATUREParameter: Absorption Coefficient
PBDSCENE_PYRO_DRAW_ABSORPTIONParameter: Volume to Draw
PBDSCENE_PYRO_DRAW_TEXTUREParameter: Mode
PBDSCENE_PYRO_FORCES_INEXMODEParameter: Objects
PBDSCENE_PYRO_FORCES_INEXCLUDEParameter: Thread count
PBDSCENE_PARALLELFOR_THREADCOUNTParameter: Granularity
PBDSCENE_PARALLELFOR_GRANULARITYParameter: Randomize color solve
PBDSCENE_RANDOMIZECOLORSOLVEParameter: Recreate colors at each frame
PBDSCENE_RECREATECOLORSParameter: Elastic
PBDSCENE_SOLVEELASTICONParameter: Triangle bend
PBDSCENE_SOLVETRIANGLEBENDONParameter: Volume
PBDSCENE_SOLVEVOLUMEONParameter: Spline bend
PBDSCENE_SOLVESPLINEBENDONParameter: Spline stretch and shear
PBDSCENE_SOLVESTRETCHSHEARONParameter: Spline bend and twist
PBDSCENE_SOLVEBENDTWISTONParameter: Elastic added
PBDSCENE_SOLVEELASTICADDEDONParameter: Weak pins
PBDSCENE_SOLVEWEAKPINSONParameter: Exclusion list
PBDSCENE_EXCLUSIONLISTONParameter: Particle - particle
PBDSCENE_PARTICLEPARTICLEONParameter: Particle - triangle
PBDSCENE_PARTICLETRIANGLEONParameter: Edge - edge
PBDSCENE_EDGEEDGEONParameter: Collider particle - triangle
PBDSCENE_COLLIDERPARTICLETRIANGLEONParameter: Particle - collider triangle
PBDSCENE_PARTICLECOLLIDERTRIANGLEONParameter: Edge - collider edge
PBDSCENE_EDGECOLLIDEREDGEONParameter: Sphere - sphere
PBDSCENE_SPHERESPHEREONParameter: Representative triangles
PBDSCENE_REPTRIONParameter: Sort contacts
PBDSCENE_SORTCONTACTSONParameter: Particle - particle
PBDSCENE_SOLVEPARTICLEPARTICLEONParameter: Particle - triangle
PBDSCENE_SOLVEPARTICLETRIANGLEONParameter: Edge - edge
PBDSCENE_SOLVEEDGEEDGEONParameter: Collider particle - triangle
PBDSCENE_SOLVECOLLIDERPARTICLETRIANGLEONParameter: Particle - collider triangle
PBDSCENE_SOLVEPARTICLECOLLIDERTRIANGLEONParameter: Edge - collider edge
PBDSCENE_SOLVEEDGECOLLIDEREDGEONParameter: Sphere - sphere
PBDSCENE_SOLVESPHERESPHEREONParameter: Particle - particle
PBDSCENE_SOLVEPARTICLEPARTICLEVELOCITYONParameter: Particle - triangle
PBDSCENE_SOLVEPARTICLETRIANGLEVELOCITYONParameter: Collider particle - triangle
PBDSCENE_SOLVECOLLIDERPARTICLETRIANGLEVELOCITYONParameter: Particle - collider triangle
PBDSCENE_SOLVEPARTICLECOLLIDERTRIANGLEVELOCITYONParameter: Sphere - sphere
PBDSCENE_SOLVESPHERESPHEREVELOCITYON