Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: FORCE_TYPE
FORCE_TYPEParameter: Ignore Collisions
CONSTRAINT_IGNORE_COLLISIONSParameter: Cone Radius
CONSTRAINT_CONE_LIMIT_RADIUSParameter: Ellipse
CONSTRAINT_CONE_LIMIT_ELLIPTICALParameter: Cone Radius Y
CONSTRAINT_CONE_LIMIT_RADIUS2Parameter: Steering Angle
CONSTRAINT_WHEEL_ANGLEParameter: Suspension Rest Position
CONSTRAINT_WHEEL_REST_POSITIONParameter: Suspension Stiffness
CONSTRAINT_WHEEL_STIFFNESSParameter: Suspension Damping
CONSTRAINT_WHEEL_DAMPINGParameter: Bounce
CONSTRAINT_LIMIT_RESTITUTIONParameter: Lower Limit X
CONSTRAINT_TRANS2_LIMIT_USE_MINParameter: From
CONSTRAINT_TRANS2_LIMIT_MINParameter: Upper Limit X
CONSTRAINT_TRANS2_LIMIT_USE_MAXParameter: To
CONSTRAINT_TRANS2_LIMIT_MAXParameter: Lower Limit Y
CONSTRAINT_TRANS3_LIMIT_USE_MINParameter: From
CONSTRAINT_TRANS3_LIMIT_MINParameter: Upper Limit Y
CONSTRAINT_TRANS3_LIMIT_USE_MAXParameter: To
CONSTRAINT_TRANS3_LIMIT_MAXParameter: Lower Limit Z
CONSTRAINT_TRANS1_LIMIT_USE_MINParameter: From
CONSTRAINT_TRANS1_LIMIT_MINParameter: Upper Limit Z
CONSTRAINT_TRANS1_LIMIT_USE_MAXParameter: To
CONSTRAINT_TRANS1_LIMIT_MAXParameter: Breaking Force
CONSTRAINT_TRANS1_USE_BREAKING_FORCEParameter: Force
CONSTRAINT_TRANS1_BREAKING_FORCEParameter: Angular Limit
CONSTRAINT_ROT1_LIMITParameter: From
CONSTRAINT_ROT1_LIMIT_MINParameter: To
CONSTRAINT_ROT1_LIMIT_MAXParameter: Breaking Torque
CONSTRAINT_ROT1_USE_BREAKING_TORQUEParameter: Torque
CONSTRAINT_ROT1_BREAKING_TORQUEParameter: Angular Limit 2
CONSTRAINT_ROT2_LIMITParameter: From
CONSTRAINT_ROT2_LIMIT_MINParameter: To
CONSTRAINT_ROT2_LIMIT_MAXParameter: Local Coordinates
CONSTRAINT_CACHE_LOCALParameter: Clear Cache
CONSTRAINT_CACHE_CLEARParameter: Use Cached Data
CONSTRAINT_CACHE_USEParameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Object
DYNAMICS_BODY_NODE_OBJECTParameter: On
DYNAMICS_BODY_NODE_INPUT_ONParameter: Object Index
DYNAMICS_BODY_NODE_INPUT_INDEXParameter: Point Index
DYNAMICS_BODY_NODE_INPUT_POINT_INDEXParameter: Trigger
DYNAMICS_BODY_NODE_INPUT_TRIGGERParameter: Mass
DYNAMICS_BODY_NODE_INPUT_MASSParameter: Position
DYNAMICS_BODY_NODE_INPUT_POSITIONParameter: Local Position
DYNAMICS_BODY_NODE_INPUT_LOCAL_POSITIONParameter: Rotation
DYNAMICS_BODY_NODE_INPUT_ROTATIONParameter: Global Matrix
DYNAMICS_BODY_NODE_INPUT_MATRIXParameter: Linear Velocity
DYNAMICS_BODY_NODE_INPUT_LINEAR_VELOCITYParameter: Angular Velocity
DYNAMICS_BODY_NODE_INPUT_ANGULAR_VELOCITYParameter: Add Linear Acceleration
DYNAMICS_BODY_NODE_INPUT_ADD_LINEAR_ACCELERATIONParameter: Add Angular Acceleration
DYNAMICS_BODY_NODE_INPUT_ADD_ANGULAR_ACCELERATIONParameter: Add Force
DYNAMICS_BODY_NODE_INPUT_ADD_FORCEParameter: Add Torque
DYNAMICS_BODY_NODE_INPUT_ADD_TORQUEParameter: Point of Application
DYNAMICS_BODY_NODE_INPUT_POINT_OF_APPLICATIONParameter: Local Point of Application
DYNAMICS_BODY_NODE_INPUT_LOCAL_POINT_OF_APPLICATIONParameter: Count
DYNAMICS_BODY_NODE_OUTPUT_COUNTParameter: Object Index
DYNAMICS_BODY_NODE_OUTPUT_INDEXParameter: Mass
DYNAMICS_BODY_NODE_OUTPUT_MASSParameter: Dynamic
DYNAMICS_BODY_NODE_OUTPUT_DYNAMICParameter: Position
DYNAMICS_BODY_NODE_OUTPUT_POSITIONParameter: Local Position
DYNAMICS_BODY_NODE_OUTPUT_LOCAL_POSITIONParameter: Rotation
DYNAMICS_BODY_NODE_OUTPUT_ROTATIONParameter: Global Matrix
DYNAMICS_BODY_NODE_OUTPUT_MATRIXParameter: Linear Velocity
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_VELOCITYParameter: Angular Velocity
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_VELOCITYParameter: Linear Acceleration
DYNAMICS_BODY_NODE_OUTPUT_LINEAR_ACCELERATIONParameter: Angular Acceleration
DYNAMICS_BODY_NODE_OUTPUT_ANGULAR_ACCELERATIONParameter: Force
DYNAMICS_BODY_NODE_OUTPUT_FORCEParameter: Torque
DYNAMICS_BODY_NODE_OUTPUT_TORQUEParameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Strength
FORCE_STRENGTHParameter: Damping
FORCE_DAMPINGParameter: Respect Mass
FORCE_RESPECT_MASSParameter: Falloff
FORCE_FALLOFFParameter: Inner Distance
FORCE_INNER_DISTANCEParameter: Outer Distance
FORCE_OUTER_DISTANCEParameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: Enabled
RIGID_BODY_ENABLEDParameter: MoGraph Selection
RIGID_BODY_ENABLED_SELECTIONParameter: Dynamic
RIGID_BODY_DYNAMICParameter: MoGraph Selection
RIGID_BODY_DYNAMIC_SELECTIONParameter: Set Initial State
RIGID_BODY_SET_INITIAL_STATEParameter: Clear Initial State
RIGID_BODY_CLEAR_INITIAL_STATEParameter: Show in Visualization
RIGID_BODY_SHOWParameter: Trigger
RIGID_BODY_TRIGGERParameter: Trigger Velocity Threshold
RIGID_BODY_TRIGGER_ON_COLLISION_VELOCITYParameter: Custom Initial Velocity
RIGID_BODY_USE_INITIAL_VELOCITYParameter: Initial Linear Velocity
RIGID_BODY_INITIAL_LINEAR_VELOCITYParameter: Initial Angular Velocity
RIGID_BODY_INITIAL_ANGULAR_VELOCITYParameter: Object Coordinates
RIGID_BODY_LOCAL_INITIAL_VELOCITYParameter: Dynamic Transition
RIGID_BODY_DYNAMIC_TRANSITIONParameter: Transition Time
RIGID_BODY_TRANSITION_TIMEParameter: Linear Velocity Threshold
RIGID_BODY_SLEEPING_LINEAR_VELOCITYParameter: Angular Velocity Threshold
RIGID_BODY_SLEEPING_ANGULAR_VELOCITYParameter: Inherit Tag
RIGID_BODY_HIERARCHYParameter: Individual Elements
RIGID_BODY_SPLIT_CACHEParameter: Self Collisions
RIGID_BODY_SELF_COLLISIONSParameter: Use Deformed Object
RIGID_BODY_SHAPE_DEFORMEDSTATEParameter: Shape
RIGID_BODY_SHAPEParameter: Size Increment
RIGID_BODY_SHAPE_SIZE_INCREMENTParameter: Use Collision Margin
RIGID_BODY_SPECIFIC_MARGINParameter: Margin
RIGID_BODY_MARGINParameter: Object
RIGID_BODY_REFERENCE_SHAPEParameter: Keep Soft Body Shape
RIGID_BODY_SB_KEEP_SHAPEParameter: Bounce
RIGID_BODY_RESTITUTIONParameter: Friction
RIGID_BODY_FRICTIONParameter: Collision Noise
RIGID_BODY_COLLISION_NOISEParameter: Use Mass
RIGID_BODY_MASS_SWITCHParameter: Density
RIGID_BODY_DENSITYParameter: Mass
RIGID_BODY_MASSParameter: Rotational Mass
RIGID_BODY_INERTIA_FACTORParameter: Use Center of Mass
RIGID_BODY_USE_CENTER_OF_MASSParameter: Center of Mass
RIGID_BODY_CENTER_OF_MASSParameter: Follow Position
RIGID_BODY_LINEAR_FOLLOW_STRENGTHParameter: Follow Rotation
RIGID_BODY_ANGULAR_FOLLOW_STRENGTHParameter: Linear Damping
RIGID_BODY_LINEAR_DAMPINGParameter: Angular Damping
RIGID_BODY_ANGULAR_DAMPINGParameter: Force Mode
RIGID_BODY_FORCE_MODEParameter: Force List
RIGID_BODY_FORCE_INCLUDE_LISTParameter: Drag
RIGID_BODY_AERODYNAMICS_DRAGParameter: Lift
RIGID_BODY_AERODYNAMICS_LIFTParameter: Two-Sided
RIGID_BODY_AERODYNAMICS_TWO_SIDEDParameter: Soft Body
RIGID_BODY_SOFTParameter: Rest State
RIGID_BODY_SB_REST_STATEParameter: Mass Map
RIGID_BODY_SB_MASS_MAPParameter: Use Accurate Solver
RIGID_BODY_SB_ACCURATE_SOLVERParameter: Structural
RIGID_BODY_SB_STRUCTURALParameter: Map
RIGID_BODY_SB_STRUCTURAL_MAPParameter: Damping
RIGID_BODY_SB_STRUCTURAL_DAMPINGParameter: Map
RIGID_BODY_SB_STRUCTURAL_DAMPING_MAPParameter: Elastic Limit
RIGID_BODY_SB_ELASTIC_LIMITParameter: Map
RIGID_BODY_SB_ELASTIC_LIMIT_MAPParameter: Shear
RIGID_BODY_SB_SHEARParameter: Map
RIGID_BODY_SB_SHEAR_MAPParameter: Damping
RIGID_BODY_SB_SHEAR_DAMPINGParameter: Map
RIGID_BODY_SB_SHEAR_DAMPING_MAPParameter: Flexion
RIGID_BODY_SB_FLEXIONParameter: Map
RIGID_BODY_SB_FLEXION_MAPParameter: Damping
RIGID_BODY_SB_FLEXION_DAMPINGParameter: Map
RIGID_BODY_SB_FLEXION_DAMPING_MAPParameter: Elastic Limit
RIGID_BODY_SB_FLEXION_ELASTIC_LIMITParameter: Map
RIGID_BODY_SB_FLEXION_ELASTIC_LIMIT_MAPParameter: Rest Length
RIGID_BODY_SB_REST_LENGTHParameter: Map
RIGID_BODY_SB_REST_LENGTH_MAPParameter: Tear-out Length
RIGID_BODY_SB_TEAR_OUT_LENGTHParameter: Map
RIGID_BODY_SB_TEAR_OUT_LENGTH_MAPParameter: Fix Rotation
RIGID_BODY_SB_CLONE_ROTATIONParameter: Map
RIGID_BODY_SB_CLONE_ROTATION_MAPParameter: Damping
RIGID_BODY_SB_CLONE_ROTATION_DAMPINGParameter: Map
RIGID_BODY_SB_CLONE_ROTATION_DAMPING_MAPParameter: Stiffness
RIGID_BODY_SB_SHAPE_CONSERVATIONParameter: Map
RIGID_BODY_SB_SHAPE_CONSERVATION_MAPParameter: Volume
RIGID_BODY_SB_SHAPE_VOLUME_CONSERVATIONParameter: Damping
RIGID_BODY_SB_SHAPE_CONSERVATION_DAMPINGParameter: Map
RIGID_BODY_SB_SHAPE_CONSERVATION_DAMPING_MAPParameter: Elastic Limit
RIGID_BODY_SB_SHAPE_CONSERVATION_ELASTIC_LIMITParameter: Map
RIGID_BODY_SB_SHAPE_CONSERVATION_ELASTIC_LIMIT_MAPParameter: Pressure
RIGID_BODY_SB_PRESSUREParameter: Volume Conservation
RIGID_BODY_SB_VOLUME_CONSERVATIONParameter: Damping
RIGID_BODY_SB_PRESSURE_DAMPINGParameter: Local Coordinates
RIGID_BODY_CACHE_LOCALParameter: Include Collision Data
RIGID_BODY_CACHE_INCLUDE_COLLISIONSParameter: Bake Object
RIGID_BODY_CACHE_BAKEParameter: Bake All
RIGID_BODY_CACHE_BAKE_ALLParameter: Clear Object Cache
RIGID_BODY_CACHE_CLEARParameter: Clear All Caches
RIGID_BODY_CACHE_CLEAR_ALLParameter: Use Cached Data
RIGID_BODY_CACHE_USEParameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.
Parameter: FORCE_TYPE
FORCE_TYPEParameter: Mode
MOTOR_MODEParameter: Linear Target Speed
MOTOR_LINEAR_SPEEDParameter: Force
MOTOR_FORCEParameter: Angular Target Speed
MOTOR_ANGULAR_SPEEDParameter: Torque
MOTOR_TORQUE