An AtomArray object is used to store multiple pointers to C4DAtom based elements. See C4DAtom Manual.
An AtomArray is typically used to define a selection of scene elements:
See also BaseDocument Selections.
An AtomArray object can be created with the usual tools.
Several functions can be used to edit the elements of the array:
Objects of a certain type can be removed from the array:
Two AtomArray objects can be compared:
AtomArray objects are also often used to define arguments of drag and drop operations.
AtomArray objects can be copied with: