gvdynproximity.h File Reference

Enumerations

enum  {
  DYNAMICS_PROXIMITY_NODE_OBJECT,
  DYNAMICS_PROXIMITY_NODE_MODE,
  DYNAMICS_PROXIMITY_NODE_MODE_CENTER,
  DYNAMICS_PROXIMITY_NODE_MODE_BOUNDING_BOX,
  DYNAMICS_PROXIMITY_NODE_MODE_SHAPE,
  DYNAMICS_PROXIMITY_NODE_EXCLUDE_OBJECT,
  DYNAMICS_PROXIMITY_NODE_INPUT_OBJECT,
  DYNAMICS_PROXIMITY_NODE_INPUT_INDEX,
  DYNAMICS_PROXIMITY_NODE_INPUT_EXCLUDE_OBJECT,
  DYNAMICS_PROXIMITY_NODE_INPUT_EXCLUDE_INDEX,
  DYNAMICS_PROXIMITY_NODE_INPUT_POINT,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_OBJECT,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_TAG,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_INDEX,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_DISTANCE,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_POSITION,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_LOCAL_POSITION,
  DYNAMICS_PROXIMITY_NODE_OUTPUT_POINT_INDEX
}
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
DYNAMICS_PROXIMITY_NODE_OBJECT 
DYNAMICS_PROXIMITY_NODE_MODE 
DYNAMICS_PROXIMITY_NODE_MODE_CENTER 
DYNAMICS_PROXIMITY_NODE_MODE_BOUNDING_BOX 
DYNAMICS_PROXIMITY_NODE_MODE_SHAPE 
DYNAMICS_PROXIMITY_NODE_EXCLUDE_OBJECT 
DYNAMICS_PROXIMITY_NODE_INPUT_OBJECT 
DYNAMICS_PROXIMITY_NODE_INPUT_INDEX 
DYNAMICS_PROXIMITY_NODE_INPUT_EXCLUDE_OBJECT 
DYNAMICS_PROXIMITY_NODE_INPUT_EXCLUDE_INDEX 
DYNAMICS_PROXIMITY_NODE_INPUT_POINT 
DYNAMICS_PROXIMITY_NODE_OUTPUT_OBJECT 
DYNAMICS_PROXIMITY_NODE_OUTPUT_TAG 
DYNAMICS_PROXIMITY_NODE_OUTPUT_INDEX 
DYNAMICS_PROXIMITY_NODE_OUTPUT_DISTANCE 
DYNAMICS_PROXIMITY_NODE_OUTPUT_POSITION 
DYNAMICS_PROXIMITY_NODE_OUTPUT_LOCAL_POSITION 
DYNAMICS_PROXIMITY_NODE_OUTPUT_POINT_INDEX