TOOLDRAWFLAGS

Detailed Description

Enumerations

enum  TOOLDRAWFLAGS {
  TOOLDRAWFLAGS_0,
  TOOLDRAWFLAGS_INVERSE_Z,
  TOOLDRAWFLAGS_HIGHLIGHT
}
 

Enumeration Type Documentation

§ TOOLDRAWFLAGS

Enumerator
TOOLDRAWFLAGS_0 

None.

TOOLDRAWFLAGS_INVERSE_Z 

Inverse Z-buffer mode. If set, the drawing engine of Cinema 4D will only draw elements if they are further away from the camera than other objects.
This is mostly used for helplines (such as the semitransparent axis inside of objects).

Note
This mode only works when all objects are drawn so it should be passed last.
TOOLDRAWFLAGS_HIGHLIGHT 

Highlight mode.