SAVEPROJECT

Detailed Description

See also
SaveProject()

Enumerations

enum  SAVEPROJECT {
  SAVEPROJECT_0,
  SAVEPROJECT_ASSETS,
  SAVEPROJECT_SCENEFILE,
  SAVEPROJECT_DIALOGSALLOWED,
  SAVEPROJECT_SHOWMISSINGASSETDIALOG,
  SAVEPROJECT_ADDTORECENTLIST,
  SAVEPROJECT_DONTCOPYFILES,
  SAVEPROJECT_PROGRESSALLOWED,
  SAVEPROJECT_DONTTOUCHDOCUMENT,
  SAVEPROJECT_DONTFAILONMISSINGASSETS,
  SAVEPROJECT_ISNET,
  SAVEPROJECT_USEDOCUMENTNAMEASFILENAME,
  SAVEPROJECT_DONTCLEARSUGGESTEDFOLDER,
  SAVEPROJECT_WITHCACHES,
  SAVEPROJECT_DONTGENERATEPAINTTEX
}
 

Enumeration Type Documentation

§ SAVEPROJECT

Enumerator
SAVEPROJECT_0 

None.

SAVEPROJECT_ASSETS 

Pass if the assets will be taken into account.

SAVEPROJECT_SCENEFILE 

Pass if the scene will be taken into account.

SAVEPROJECT_DIALOGSALLOWED 

Show dialogs like error messages, a file selection for missing assets or alerts if necessary.

SAVEPROJECT_SHOWMISSINGASSETDIALOG 

If an asset is missing show a warning dialog. Flag can be set without SAVEPROJECT_DIALOGSALLOWED.

SAVEPROJECT_ADDTORECENTLIST 

Add document to the recent list.

SAVEPROJECT_DONTCOPYFILES 

Does the same as without this flag but does not copy the files to the destination. Flag used to simulate the function.

SAVEPROJECT_PROGRESSALLOWED 

Show the progress bar in the main window.

SAVEPROJECT_DONTTOUCHDOCUMENT 

Document will be in the same state as before the call was made.

SAVEPROJECT_DONTFAILONMISSINGASSETS 

If this flag is passed, the function does not fail anymore when assets are missing.

SAVEPROJECT_ISNET 

Private.. Set only if NET module is collecting assets.

SAVEPROJECT_USEDOCUMENTNAMEASFILENAME 

Use the document name as the file name to save as project.

SAVEPROJECT_DONTCLEARSUGGESTEDFOLDER 

Do not change asset paths of nodes.

SAVEPROJECT_WITHCACHES 

Save the project with assets.

Since
R17.048
SAVEPROJECT_DONTGENERATEPAINTTEX 

Does the same as without this flag but does not generate the textures from painted materials.

Since
R17.053