RENDERPROPERTY

Detailed Description

Macros

#define RENDERPROPERTY_CLUSTERFRAGMENTS
 
#define RENDERPROPERTY_BUCKETOVERLAP
 

Macro Definition Documentation

◆ RENDERPROPERTY_CLUSTERFRAGMENTS

#define RENDERPROPERTY_CLUSTERFRAGMENTS

Clustering makes Cinema 4D faster, but for a few purposes (like the Cell AA filter that needs the separate polygon IDs to stay separate fragments) it is unwanted.

Cluster fragments. This tells Cinema 4D to cluster sub-fragments of the same object (but with different polygon IDs).

◆ RENDERPROPERTY_BUCKETOVERLAP

#define RENDERPROPERTY_BUCKETOVERLAP

If true each scanline is prepared one pixel bigger in X and Y direction. @markPrivate.