ModelingToolsNoParameters

Detailed Description

Macros

#define ID_MODELING_MELT_COMMAND
 
#define ID_MODELING_EDGE_SPLINE_COMMAND
 
#define ID_MODELING_COLLAPSE_COMMAND
 
#define ID_CAMERA_SET_PIVOT
 
#define ID_CAMERA_LOCK_PIVOT
 
#define ID_CAMERA_SET_FOCUS
 
#define ID_VIEW_BASE_MATRIX
 
#define ID_VIEW_PLANAR_ROT
 
#define ID_VIEW_SCENEHOOKHIGHLIGHT
 
#define ID_VIEW_SCENEHOOKHUD
 
#define ID_VIEW_MESSAGEHUD
 
#define ID_LASTTOOL_START
 
#define ID_LASTTOOL_END
 
#define ID_NGON_RETRI_MENU
 
#define ID_NGON_REMOVE_MENU
 
#define ID_NGON_FORCERETRI_MENU
 
#define ID_OBJECTHANDLES_ONOFF_MENU
 
#define ID_SDS_INC_MENU
 
#define ID_SDS_DEC_MENU
 
#define ID_SDS_ONFFF_MENU
 
#define ID_MODELING_OM_SELECT_INVERT
 
#define ID_MODELING_OM_SELECT_HIDE
 
#define ID_MODELING_OM_SELECT_SHOW
 
#define ID_MODELING_SHORTCUT_SELECTVISIBLE
 

Macro Definition Documentation

◆ ID_MODELING_MELT_COMMAND

#define ID_MODELING_MELT_COMMAND

Melt.

◆ ID_MODELING_EDGE_SPLINE_COMMAND

#define ID_MODELING_EDGE_SPLINE_COMMAND

Edge to spline.

◆ ID_MODELING_COLLAPSE_COMMAND

#define ID_MODELING_COLLAPSE_COMMAND

Collapse.

◆ ID_CAMERA_SET_PIVOT

#define ID_CAMERA_SET_PIVOT

Set the camera pivot.

◆ ID_CAMERA_LOCK_PIVOT

#define ID_CAMERA_LOCK_PIVOT

Locks/unlocks the camera's Point of Interest (POI) to the last used POI location.

◆ ID_CAMERA_SET_FOCUS

#define ID_CAMERA_SET_FOCUS

Set the camera focus.

◆ ID_VIEW_BASE_MATRIX

#define ID_VIEW_BASE_MATRIX

Only for undo. Private.

◆ ID_VIEW_PLANAR_ROT

#define ID_VIEW_PLANAR_ROT

Only for undo. Private.

◆ ID_VIEW_SCENEHOOKHIGHLIGHT

#define ID_VIEW_SCENEHOOKHIGHLIGHT

Private.

◆ ID_VIEW_SCENEHOOKHUD

#define ID_VIEW_SCENEHOOKHUD

Private.

◆ ID_VIEW_MESSAGEHUD

#define ID_VIEW_MESSAGEHUD

Private.

◆ ID_LASTTOOL_START

#define ID_LASTTOOL_START

The first of the last used tools. The next last used tools can be accessed with ID_LASTTOOL_START + (1...6)

◆ ID_LASTTOOL_END

#define ID_LASTTOOL_END

The last of the last used tools.

◆ ID_NGON_RETRI_MENU

#define ID_NGON_RETRI_MENU

Retriangulate N-gons.

◆ ID_NGON_REMOVE_MENU

#define ID_NGON_REMOVE_MENU

Remove N-gons.

◆ ID_NGON_FORCERETRI_MENU

#define ID_NGON_FORCERETRI_MENU

Force N-gon triangulation.

◆ ID_OBJECTHANDLES_ONOFF_MENU

#define ID_OBJECTHANDLES_ONOFF_MENU

Object handles toggle.

◆ ID_SDS_INC_MENU

#define ID_SDS_INC_MENU

Increment SDS.

◆ ID_SDS_DEC_MENU

#define ID_SDS_DEC_MENU

Decrement SDS.

◆ ID_SDS_ONFFF_MENU

#define ID_SDS_ONFFF_MENU

Toggle SDS.

◆ ID_MODELING_OM_SELECT_INVERT

#define ID_MODELING_OM_SELECT_INVERT

Invert object manager selection.

◆ ID_MODELING_OM_SELECT_HIDE

#define ID_MODELING_OM_SELECT_HIDE

Hide selected objects.

◆ ID_MODELING_OM_SELECT_SHOW

#define ID_MODELING_OM_SELECT_SHOW

Show selected objects.

◆ ID_MODELING_SHORTCUT_SELECTVISIBLE

#define ID_MODELING_SHORTCUT_SELECTVISIBLE

Toggle select visible.