DRAWFLAGS

Detailed Description

Enumerations

enum  DRAWFLAGS {
  DRAWFLAGS_0,
  DRAWFLAGS_NO_THREAD,
  DRAWFLAGS_NO_REDUCTION,
  DRAWFLAGS_NO_ANIMATION,
  DRAWFLAGS_ONLY_ACTIVE_VIEW,
  DRAWFLAGS_NO_EXPRESSIONS,
  DRAWFLAGS_INDRAG,
  DRAWFLAGS_NO_HIGHLIGHT_PLANE,
  DRAWFLAGS_FORCEFULLREDRAW,
  DRAWFLAGS_ONLY_CAMERAEXPRESSION,
  DRAWFLAGS_INMOVE,
  DRAWFLAGS_ONLY_BASEDRAW,
  DRAWFLAGS_ONLY_HIGHLIGHT,
  DRAWFLAGS_STATICBREAK,
  DRAWFLAGS_PRIVATE_NO_WAIT_GL_FINISHED,
  DRAWFLAGS_PRIVATE_ONLYBACKGROUND,
  DRAWFLAGS_PRIVATE_NOBLIT,
  DRAWFLAGS_PRIVATE_OPENGLHACK,
  DRAWFLAGS_PRIVATE_ONLY_PREPARE,
  DRAWFLAGS_PRIVATE_NO_3DCLIPPING
}
 

Enumeration Type Documentation

§ DRAWFLAGS

enum DRAWFLAGS
Enumerator
DRAWFLAGS_0 

None.

DRAWFLAGS_NO_THREAD 

Synchronous call.

DRAWFLAGS_NO_REDUCTION 

Ignore redraw limit.

DRAWFLAGS_NO_ANIMATION 

Ignore all animation.

DRAWFLAGS_ONLY_ACTIVE_VIEW 

Only redraw the active view.

DRAWFLAGS_NO_EXPRESSIONS 

Ignore expressions.

DRAWFLAGS_INDRAG 

In drag.

DRAWFLAGS_NO_HIGHLIGHT_PLANE 

The entire view is drawn, not just the highlight plane.

DRAWFLAGS_FORCEFULLREDRAW 

Force full redraw.

DRAWFLAGS_ONLY_CAMERAEXPRESSION 

Camera expression.

DRAWFLAGS_INMOVE 

In move.

DRAWFLAGS_ONLY_BASEDRAW 

Draw specific base draw only.

DRAWFLAGS_ONLY_HIGHLIGHT 

Only highlights.

DRAWFLAGS_STATICBREAK 

If the display is done in the main thread (Cinema 4D only does this during animation playback) this allows that a special thread is used to poll the escape key.

Note
Use only in combination with DRAWFLAGS_NO_THREAD.
DRAWFLAGS_PRIVATE_NO_WAIT_GL_FINISHED 

Private.

DRAWFLAGS_PRIVATE_ONLYBACKGROUND 

Private.

DRAWFLAGS_PRIVATE_NOBLIT 

Private.

DRAWFLAGS_PRIVATE_OPENGLHACK 

Private.

DRAWFLAGS_PRIVATE_ONLY_PREPARE 

Private.

DRAWFLAGS_PRIVATE_NO_3DCLIPPING 

Private.