SculptBrushModifierData Class Referenceabstract

#include <lib_sculptbrush.h>

Inheritance diagram for SculptBrushModifierData:

Detailed Description

Data class to create sculpt brush modifier plugins. Use RegisterBrushModifier() to register one.

Public Member Functions

virtual Bool IsDocumentRelated (const GeListNode *node, Bool &docrelated) const
virtual Bool ApplyModifier (BrushDabData *dab, const BaseContainer &modifierData)=0
- Public Member Functions inherited from NodeData
 NodeData ()
GeListNodeGet (void) const
virtual Bool Message (GeListNode *node, Int32 type, void *data)
virtual void GetBubbleHelp (GeListNode *node, String &str)
virtual BaseDocumentGetDocument (GeListNode *node)
virtual Int32 GetBranchInfo (GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags)
virtual Bool IsInstanceOf (const GeListNode *node, Int32 type) const
virtual Bool Init (GeListNode *node)
virtual void Free (GeListNode *node)
virtual Bool Read (GeListNode *node, HyperFile *hf, Int32 level)
virtual Bool Write (GeListNode *node, HyperFile *hf)
virtual Bool CopyTo (NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn)
virtual Bool GetDDescription (GeListNode *node, Description *description, DESCFLAGS_DESC &flags)
virtual Bool GetDParameter (GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags)
virtual Bool SetDParameter (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags)
virtual Bool GetDEnabling (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)
virtual Bool TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at)
- Public Member Functions inherited from BaseData
 BaseData ()
virtual ~BaseData (void)
void Destructor (void)

Additional Inherited Members

- Protected Attributes inherited from NodeData

Member Function Documentation

§ IsDocumentRelated()

virtual Bool IsDocumentRelated ( const GeListNode node,
Bool docrelated 
) const

Checks if the node is part of a document or not.

Do not change the implementation of this method!
[in]nodeThe modifier node to check.
[out]docrelatedSet to true if the node is part of a document.
Modifiers are not part of the document so this is always set to false.
true if successful, otherwise false.

Reimplemented from NodeData.

§ ApplyModifier()

virtual Bool ApplyModifier ( BrushDabData dab,
const BaseContainer modifierData 
pure virtual

Applies the effect of the modifier to the dab.

[in]dabThe brush dab data.
[in]modifierDataThe container of the modifier data.
true if successful, otherwise false.