FieldLayer Member List

This is the complete list of members for FieldLayer, including all inherited members.

AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)BaseList2D
AddMask()FieldLayer
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Aggregate(const FieldInput &inputs, const FieldOutputBlock &outputs, const FieldInfo &info)FieldLayer
Alloc(Int32 type)FieldLayerstatic
AnimationLayerRemap(BaseObject **layer=nullptr)BaseList2D
BaseList2D()BaseList2Dprivate
C4DAtom()C4DAtomprivate
C4DAtomGoal()C4DAtomGoalprivate
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNode
ClearKeyframeSelection()BaseList2D
CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn)C4DAtom
DelBit(Int32 mask)BaseList2D
Edit()BaseList2D
FieldLayer()FieldLayerprivate
FindCTrack(const DescID &id)BaseList2D
FindEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
FindKeyframeSelection(const DescID &id)BaseList2D
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
Free(FieldLayer *&layer)FieldLayerstatic
BaseList2D::Free(BaseList2D *&bl)BaseList2Dstatic
FreeSampling(const FieldInfo &info, FieldShared &shared)FieldLayer
GeListNode()GeListNodeprivate
GetAllBits() constBaseList2D
GetAllNimbusRefs() constBaseList2D
GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags)BaseList2D
GetBit(Int32 mask) constBaseList2D
GetBlendingMode() constFieldLayer
GetBranchInfo(BranchInfo *info, Int32 max, GETBRANCHINFO flags)GeListNode
GetBubbleHelp()BaseList2D
GetChannelFlag(FIELDLAYER_CHANNELFLAG flag) constFieldLayer
GetChannelFlags() constFieldLayer
GetClassification() constC4DAtom
GetClone(COPYFLAGS flags, AliasTrans *trn)C4DAtom
GetCTrackRoot()BaseList2D
GetCustomData()GeListNode
GetData()BaseList2D
GetDataInstance() constBaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef() constBaseList2D
GetDataInstanceRef()BaseList2D
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDescription(Description *description, DESCFLAGS_DESC flags)C4DAtom
GetDirty(DIRTYFLAGS flags) constC4DAtom
GetDiskType() constC4DAtom
GetDocument()GeListNode
GetDown() constFieldLayer
BaseList2D::GetDown()GeListNode
GetDownLast() constFieldLayer
BaseList2D::GetDownLast()GeListNode
GetDynamicDescription()C4DAtom
GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)C4DAtom
GetFirstCTrack()BaseList2D
GetFirstOverride()BaseList2D
GetFirstShader() constBaseList2D
GetHDirty(HDIRTYFLAGS mask) constC4DAtom
GetHiddenShaderRoot()BaseList2D
GetIcon(IconData *dat)BaseList2D
GetInfo()GeListNode
GetLayerData(BaseDocument *doc, Bool rawdata=false)BaseList2D
GetLayerFlags() constFieldLayer
GetLayerObject(BaseDocument *doc)BaseList2D
GetLinkedObject(BaseDocument *doc) constFieldLayer
GetListHead()GeListNode
GetMain() constBaseList2D
GetMarker() constBaseList2D
GetMarkerStampEx(UInt32 *l1, UInt32 *l2)BaseList2D
GetMaskHead() constFieldLayer
GetName() constBaseList2D
GetNBit(NBIT bit) constGeListNode
GetNBitMask(Int32 index) constGeListNode
GetNext() constFieldLayer
BaseList2D::GetNext()BaseList2D
GetNimbusRef(const maxon::Id &spaceId) constBaseList2D
GetNLARoot()BaseList2D
GetNodeData(Int32 index=0) constGeListNode
GetNodeData(Int32 index=0)GeListNode
GetNodeID(Int32 index=0) constGeListNode
GetOverrideRoot()BaseList2D
GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags)C4DAtom
GetPred() constFieldLayer
BaseList2D::GetPred()BaseList2D
GetRealType() constC4DAtom
GetShaderRepositoryRoot()BaseList2D
GetStrength() constFieldLayer
GetType() constC4DAtom
GetTypeName()BaseList2D
GetUniqueID() constFieldLayer
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUp() constFieldLayer
BaseList2D::GetUp()GeListNode
GetViewportRenderId(VIEWPORT_RENDER_ID typeId) constBaseList2D
InitSampling(const FieldInfo &info, FieldShared &shared)FieldLayer
InsertAfter(GeListNode *bl)GeListNode
InsertBefore(GeListNode *bl)GeListNode
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *bl)GeListNode
InsertUnderLast(GeListNode *bl)GeListNode
IsDocumentRelated()GeListNode
IsEqual(FieldLayer *comp) constFieldLayer
IsInstanceOf(Int32 id) constC4DAtom
IsNodeBased() constBaseList2D
KeyframeSelectionContent()BaseList2D
MAXON_DISALLOW_COPY_AND_ASSIGN(FieldLayer)FieldLayerprivate
Message(Int32 type, void *data=nullptr)C4DAtom
MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data)C4DAtom
PrivateGetOrCreateNimbusRef(const maxon::Id &spaceId)BaseList2D
Read(HyperFile *hf, Int32 id, Int32 level)C4DAtom
ReadObject(HyperFile *hf, Bool readheader)C4DAtom
Remove()GeListNode
RemoveEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
RemoveMask(Bool deleteLayers=true)FieldLayer
RemoveNimbusRef(const maxon::Id &spaceId)BaseList2D
Sample(const FieldInput &inputs, FieldOutputBlock &outputs, const FieldInfo &info) constFieldLayer
Scale(Float scale)BaseList2D
SetAllBits(Int32 bits)BaseList2D
SetAnimatedParameter(CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)BaseList2D
SetBit(Int32 mask)BaseList2D
SETBIT_FLAG_NODIRTYBaseList2Dstatic
SETBIT_FLAG_REMOVEBaseList2Dstatic
SetBitEx(Int32 mask, Int32 flags)BaseList2D
SetBlendingMode(Int32 blendingMode)FieldLayer
SetChannelFlag(FIELDLAYER_CHANNELFLAG flag, Bool state=true)FieldLayer
SetChannelFlags(FIELDLAYER_CHANNELFLAG flags)FieldLayer
SetCustomData(GeListNode *node)GeListNode
SetData(const BaseContainer &bc, Bool add=true)BaseList2D
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDirty(DIRTYFLAGS flags)C4DAtom
SetHDirty(HDIRTYFLAGS mask)C4DAtom
SetKeyframeSelection(const DescID &id, Bool selection)BaseList2D
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerFlags(FIELDLAYER_FLAG flags, Bool state=true)FieldLayer
SetLayerObject(LayerObject *layer)BaseList2D
SetLinkedObject(const FieldLayerLink &link)FieldLayer
SetMarker(const GeMarker &m)BaseList2D
SetName(const maxon::String &name)BaseList2D
SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)C4DAtom
SetStrength(Float strength)FieldLayer
SetUniqueID(Int32 id)FieldLayer
ToggleBit(Int32 mask)BaseList2D
TransferGoal(BaseList2D *dst, Bool undolink)BaseList2D
TransferMarker(BaseList2D *dst) constBaseList2D
TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at)C4DAtom
Write(HyperFile *hf)C4DAtom
WriteObject(HyperFile *hf)C4DAtom
~BaseList2D()BaseList2Dprivate
~C4DAtom()C4DAtomprivate
~C4DAtomGoal()C4DAtomGoalprivate
~FieldLayer()FieldLayerprivate
~GeListNode()GeListNodeprivate