BaseView Member List

This is the complete list of members for BaseView, including all inherited members.

AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)BaseList2D
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Alloc(Int32 type)BaseList2Dstatic
AnimationLayerRemap(BaseObject **layer=nullptr)BaseList2D
BackfaceCulling(const Vector &n, const Vector &p)BaseView
BaseView()BaseViewprivate
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNode
ClearKeyframeSelection()BaseList2D
ClipLine2D(Vector *p1, Vector *p2)BaseView
ClipLineZ(Vector *p1, Vector *p2)BaseView
CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn)C4DAtom
CS(const Vector &p, Bool z_inverse)BaseView
CW(const Vector &p)BaseView
CW_V(const Vector &v)BaseView
DelBit(Int32 mask)BaseList2D
Edit()BaseList2D
FindCTrack(const DescID &id)BaseList2D
FindEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
FindKeyframeSelection(const DescID &id)BaseList2D
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
Free(BaseList2D *&bl)BaseList2Dstatic
GetAllBits() constBaseList2D
GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags)BaseList2D
GetBaseMatrix() constBaseView
GetBit(Int32 mask) constBaseList2D
GetBranchInfo(BranchInfo *info, Int32 max, GETBRANCHINFO flags)GeListNode
GetBubbleHelp()BaseList2D
GetClassification() constC4DAtom
GetClone(COPYFLAGS flags, AliasTrans *trn)C4DAtom
GetCTrackRoot()BaseList2D
GetCustomData()GeListNode
GetData()BaseList2D
GetDataInstance() constBaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef() constBaseList2D
GetDataInstanceRef()BaseList2D
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDescription(Description *description, DESCFLAGS_DESC flags)C4DAtom
GetDirty(DIRTYFLAGS flags) constC4DAtom
GetDiskType() constC4DAtom
GetDocument()GeListNode
GetDown()GeListNode
GetDownLast()GeListNode
GetDynamicDescription()C4DAtom
GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)C4DAtom
GetFirstCTrack()BaseList2D
GetFirstOverride()BaseList2D
GetFirstShader() constBaseList2D
GetFrame(Int32 *cl, Int32 *ct, Int32 *cr, Int32 *cb)BaseView
GetHDirty(HDIRTYFLAGS mask) constC4DAtom
GetHiddenShaderRoot()BaseList2D
GetIcon(IconData *dat)BaseList2D
GetInfo()GeListNode
GetLayerData(BaseDocument *doc, Bool rawdata=false)BaseList2D
GetLayerObject(BaseDocument *doc)BaseList2D
GetListHead()GeListNode
GetMain() constBaseList2D
GetMarker() constBaseList2D
GetMarkerStampEx(UInt32 *l1, UInt32 *l2)BaseList2D
GetMg(void)BaseView
GetMi(void)BaseView
GetName() constBaseList2D
GetNBit(NBIT bit) constGeListNode
GetNBitMask(Int32 index) constGeListNode
GetNext()BaseList2D
GetNLARoot()BaseList2D
GetNodeData(Int32 index=0) constGeListNode
GetNodeData(Int32 index=0)GeListNode
GetNodeID(Int32 index=0) constGeListNode
GetOverrideRoot()BaseList2D
GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags)C4DAtom
GetPlanarRotation() constBaseView
GetPred()BaseList2D
GetProjection(void)BaseView
GetRealType() constC4DAtom
GetSafeFrame(Int32 *cl, Int32 *ct, Int32 *cr, Int32 *cb)BaseView
GetShaderRepositoryRoot()BaseList2D
GetStereoInfo() constBaseView
GetType() constC4DAtom
GetTypeName()BaseList2D
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUp()GeListNode
GetViewParameter(Vector *offset, Vector *scale, Vector *scale_z) constBaseView
InsertAfter(GeListNode *bl)GeListNode
InsertBefore(GeListNode *bl)GeListNode
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *bl)GeListNode
InsertUnderLast(GeListNode *bl)GeListNode
IsDocumentRelated()GeListNode
IsInstanceOf(Int32 id) constC4DAtom
KeyframeSelectionContent()BaseList2D
Message(Int32 type, void *data=nullptr)C4DAtom
MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data)C4DAtom
ProjectPointOnLine(const Vector &p, const Vector &v, Float mouse_x, Float mouse_y, Float *offset=nullptr, Int32 *err=nullptr)BaseView
ProjectPointOnPlane(const Vector &p, const Vector &v, Float mouse_x, Float mouse_y, Int32 *err=nullptr)BaseView
PW_S(Float z, Bool horizontal)BaseView
PW_W(const Vector &p, Bool horizontal)BaseView
Read(HyperFile *hf, Int32 id, Int32 level)C4DAtom
ReadObject(HyperFile *hf, Bool readheader)C4DAtom
Remove()GeListNode
RemoveEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
SC(const Vector &p)BaseView
Scale(Float scale)BaseList2D
SetAllBits(Int32 bits)BaseList2D
SetAnimatedParameter(CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)BaseList2D
SetBaseMatrix(const Matrix &m)BaseView
SetBit(Int32 mask)BaseList2D
SetCustomData(GeListNode *node)GeListNode
SetData(const BaseContainer &bc, Bool add=true)BaseList2D
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDirty(DIRTYFLAGS flags)C4DAtom
SetHDirty(HDIRTYFLAGS mask)C4DAtom
SetKeyframeSelection(const DescID &id, Bool selection)BaseList2D
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerObject(LayerObject *layer)BaseList2D
SetMarker(const GeMarker &m)BaseList2D
SetName(const maxon::String &name)BaseList2D
SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)C4DAtom
SetPlanarRotation(Float r)BaseView
SW(const Vector &p)BaseView
SW_Reference(Float x, Float y, const Vector &wp)BaseView
SW_V(const Vector &v, const Vector &p)BaseView
TestClipping3D(const Vector &mp, const Vector &rad, const Matrix &mg, Bool *clip2d, Bool *clipz)BaseView
TestPoint(Float x, Float y)BaseView
TestPointZ(const Vector &p)BaseView
ToggleBit(Int32 mask)BaseList2D
TransferGoal(BaseList2D *dst, Bool undolink)BaseList2D
TransferMarker(BaseList2D *dst) constBaseList2D
TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at)C4DAtom
WC(const Vector &p)BaseView
WC_V(const Vector &v)BaseView
WP_S(Float z, Bool horizontal)BaseView
WP_W(const Vector &p, Bool horizontal)BaseView
Write(HyperFile *hf)C4DAtom
WriteObject(HyperFile *hf)C4DAtom
WS(const Vector &p)BaseView
WS_V(const Vector &v, const Vector &p)BaseView
ZSensitiveFar(void)BaseView
ZSensitiveFarClipping(void)BaseView
ZSensitiveNear(void)BaseView
ZSensitiveNearClipping(void)BaseView
~BaseView()BaseViewprivate