This is the complete list of members for SceneHookData, including all inherited members.
AddToExecution(BaseSceneHook *node, PriorityList *list) | SceneHookData | virtual |
BaseData() | BaseData | |
CopyTo(NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) | NodeData | virtual |
Destructor() | BaseData | |
DisplayControl(BaseDocument *doc, BaseObject *op, BaseObject *chainstart, BaseDraw *bd, BaseDrawHelp *bh, ControlDisplayStruct &cds) const | SceneHookData | virtual |
Draw(BaseSceneHook *node, BaseDocument *doc, BaseDraw *bd, BaseDrawHelp *bh, BaseThread *bt, SCENEHOOKDRAW flags) | SceneHookData | virtual |
Execute(BaseSceneHook *node, BaseDocument *doc, BaseThread *bt, Int32 priority, EXECUTIONFLAGS flags) | SceneHookData | virtual |
Free(GeListNode *node) | NodeData | virtual |
FreeDisplayControl() | SceneHookData | virtual |
FreeSceneHook(BaseSceneHook *node, BaseDocument *doc) | SceneHookData | virtual |
Get() const | NodeData | |
GetBranchInfo(GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags) | NodeData | virtual |
GetBubbleHelp(GeListNode *node, maxon::String &str) | NodeData | virtual |
GetCursorInfo(BaseSceneHook *node, BaseDocument *doc, BaseDraw *bd, Float x, Float y, BaseContainer &bc) | SceneHookData | virtual |
GetDDescription(GeListNode *node, Description *description, DESCFLAGS_DESC &flags) | NodeData | virtual |
GetDEnabling(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) | NodeData | virtual |
GetDocument(GeListNode *node) | NodeData | virtual |
GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) | NodeData | virtual |
Init(GeListNode *node) | NodeData | virtual |
InitDisplayControl(BaseSceneHook *node, BaseDocument *doc, BaseDraw *bd, const AtomArray *active) | SceneHookData | virtual |
InitSceneHook(BaseSceneHook *node, BaseDocument *doc, BaseThread *bt) | SceneHookData | virtual |
IsDocumentRelated(const GeListNode *node, Bool &docrelated) const | NodeData | virtual |
IsInstanceOf(const GeListNode *node, Int32 type) const | NodeData | virtual |
KeyboardInput(BaseSceneHook *node, BaseDocument *doc, BaseDraw *bd, EditorWindow *win, const BaseContainer &msg) | SceneHookData | virtual |
Message(GeListNode *node, Int32 type, void *data) | NodeData | virtual |
MouseInput(BaseSceneHook *node, BaseDocument *doc, BaseDraw *bd, EditorWindow *win, const BaseContainer &msg) | SceneHookData | virtual |
NodeData() | NodeData | |
private_link | NodeData | protected |
Read(GeListNode *node, HyperFile *hf, Int32 level) | NodeData | virtual |
SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags) | NodeData | virtual |
TranslateDescID(GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at) | NodeData | virtual |
Write(GeListNode *node, HyperFile *hf) | NodeData | virtual |
~BaseData() | BaseData | virtual |