PaintTexture Member List

This is the complete list of members for PaintTexture, including all inherited members.

AddAlphaChannel(Int32 bitdepth, PaintLayer *prev=nullptr, Bool undo=true, Bool activate=true)PaintBitmap
AddEventNotification(BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)BaseList2D
AddLayerBmp(PaintLayer *insertafter, PaintLayer *layerset=nullptr, COLORMODE mode=COLORMODE::ARGB, Bool useundo=true, Bool activate=true)PaintTexture
AddLayerFolder(PaintLayer *insertafter, PaintLayer *insertunder, Bool useundo=true, Bool activate=true)PaintTexture
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Alloc(Int32 type)BaseList2Dstatic
AnimationLayerRemap(BaseObject **layer=nullptr)BaseList2D
ApplyAlphaMask(Int32 x, Int32 y, Int32 cnt, PIX *bits, COLORMODE mode, Bool inverted, Int32 flags)PaintBitmap
AskApplyAlphaMask()PaintBitmap
BaseList2D()BaseList2Dprivate
C4DAtom()C4DAtomprivate
C4DAtomGoal()C4DAtomGoalprivate
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNode
ClearKeyframeSelection()BaseList2D
COLORPROFILE_INDEX_DISPLAYSPACEPaintTexturestatic
COLORPROFILE_INDEX_IMAGEPaintTexturestatic
COLORPROFILE_INDEX_RENDERSPACEPaintTexturestatic
COLORPROFILE_INDEX_VIEW_TRANSFORMPaintTexturestatic
ConvertBits(Int32 cnt, const PIX *src, Int32 srcinc, COLORMODE srcmode, PIX *dst, Int32 dstinc, COLORMODE dstmode, Int32 dithery, Int32 ditherx)PaintBitmapstatic
CopyTo(C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn)C4DAtom
CreateNewTexture(const Filename &path, const BaseContainer &settings)PaintTexturestatic
DelBit(Int32 mask)BaseList2D
Edit()BaseList2D
FindCTrack(const DescID &id)BaseList2D
FindEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
FindKeyframeSelection(const DescID &id)BaseList2D
FindSelectionMask(PaintBitmap **toplevel, Int32 *bitdepth)PaintBitmap
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
Free(BaseList2D *&bl)BaseList2Dstatic
GeListNode()GeListNodeprivate
GetActive()PaintTexture
GetAllBits() constBaseList2D
GetAllNimbusRefs() constBaseList2D
GetAlphaCount() constPaintTexture
GetAlphaFirst()PaintBitmap
GetAlphaLast()PaintBitmap
GetAnimatedParameter(const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags)BaseList2D
GetBh()PaintBitmap
GetBit(Int32 mask) constBaseList2D
GetBranchInfo(BranchInfo *info, Int32 max, GETBRANCHINFO flags)GeListNode
GetBubbleHelp()BaseList2D
GetBw()PaintBitmap
GetClassification() constC4DAtom
GetClone(COPYFLAGS flags, AliasTrans *trn)C4DAtom
GetColorMode()PaintBitmap
GetColorProfile(Int32 index=COLORPROFILE_INDEX_IMAGE) constPaintTexture
GetCTrackRoot()BaseList2D
GetCustomData()GeListNode
GetData()BaseList2D
GetDataInstance() constBaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef() constBaseList2D
GetDataInstanceRef()BaseList2D
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDescription(Description *description, DESCFLAGS_DESC flags)C4DAtom
GetDirty(DIRTYFLAGS flags) constPaintBitmap
GetDiskType() constC4DAtom
GetDocument()GeListNode
GetDown()GeListNode
GetDownLast()GeListNode
GetDynamicDescription()C4DAtom
GetEnabling(const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)C4DAtom
GetFilename()PaintTexture
GetFirstCTrack()BaseList2D
GetFirstLayer()PaintTexture
GetFirstOverride()BaseList2D
GetFirstShader() constBaseList2D
GetHDirty(HDIRTYFLAGS mask) constC4DAtom
GetHiddenShaderRoot()BaseList2D
GetIcon(IconData *dat)BaseList2D
GetInfo() constGeListNode
GetLastLayer()PaintTexture
GetLayerCount() constPaintTexture
GetLayerData(BaseDocument *doc, Bool rawdata=false)BaseList2D
GetLayerDownFirst()PaintBitmap
GetLayerDownLast()PaintBitmap
GetLayerObject(BaseDocument *doc)BaseList2D
GetLinkLayers(AtomArray &layers, Bool addfolders)PaintTexture
GetListHead()GeListNode
GetMain() constBaseList2D
GetMarker() constBaseList2D
GetMarkerStampEx(UInt32 *l1, UInt32 *l2)BaseList2D
GetName() constBaseList2D
GetNBit(NBIT bit) constGeListNode
GetNBitMask(Int32 index) constGeListNode
GetNext()BaseList2D
GetNimbusRef(const maxon::Id &spaceId) constBaseList2D
GetNLARoot()BaseList2D
GetNodeData(Int32 index=0) constGeListNode
GetNodeData(Int32 index=0)GeListNode
GetNodeID(Int32 index=0) constGeListNode
GetOverrideRoot()BaseList2D
GetPaintTexture()PaintBitmap
GetPaintTextureHead()PaintTexturestatic
GetPaintTextureOfBaseChannel(BaseDocument *doc, BaseChannel *bc)PaintTexturestatic
GetParameter(const DescID &id, GeData &t_data, DESCFLAGS_GET flags)C4DAtom
GetParent()PaintBitmap
GetPred()BaseList2D
GetProjectionPaintTextures(const ViewWindow *viewWindow, PaintTexture *&paintTexture)PaintTexturestatic
GetRealType() constC4DAtom
GetSelectedTexture()PaintTexturestatic
GetSelectedTexturePP(PaintMaterial **ppmat=nullptr)PaintTexturestatic
GetSelectionMaskTexture(UInt64 width, UInt64 height, Int32 &dirtyCount)PaintTexture
GetShaderRepositoryRoot()BaseList2D
GetTexture(const String &name, const Filename &filename, Bool create)PaintTexturestatic
GetTextureDefaults(Int32 channel, BaseContainer &settings)PaintTexturestatic
GetType() constC4DAtom
GetTypeName()BaseList2D
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUp()GeListNode
GetViewportRenderId(VIEWPORT_RENDER_ID typeId) constBaseList2D
GetVisibleBitmap(Bool recalc=true)PaintTexture
InsertAfter(GeListNode *bl)GeListNode
InsertBefore(GeListNode *bl)GeListNode
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *bl)GeListNode
InsertUnderLast(GeListNode *bl)GeListNode
IsDocumentRelated()GeListNode
IsInstanceOf(Int32 id) constC4DAtom
IsNodeBased() constBaseList2D
KeyframeSelectionContent()BaseList2D
Message(Int32 type, void *data=nullptr)C4DAtom
MultiMessage(MULTIMSG_ROUTE flags, Int32 type, void *data)C4DAtom
PaintBitmap()PaintBitmapprivate
PaintTexture()PaintTextureprivate
PrivateGetOrCreateNimbusRef(const maxon::Id &spaceId)BaseList2D
Read(HyperFile *hf, Int32 id, Int32 level)C4DAtom
ReadObject(HyperFile *hf, Bool readheader)C4DAtom
ReCalc(BaseThread *thread, Int32 x1, Int32 y1, Int32 x2, Int32 y2, BaseBitmap *bmp, Int32 flags, UInt32 showbit)PaintBitmap
Remove()GeListNode
RemoveEventNotification(BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)BaseList2D
RemoveNimbusRef(const maxon::Id &spaceId)BaseList2D
Scale(Float scale)BaseList2D
SetActiveLayer(PaintLayer *layer, Bool activatetexture, Bool show=true)PaintTexture
SetAllBits(Int32 bits)BaseList2D
SetAnimatedParameter(CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)BaseList2D
SetBit(Int32 mask)BaseList2D
SETBIT_FLAG_NODIRTYBaseList2Dstatic
SETBIT_FLAG_REMOVEBaseList2Dstatic
SetBitEx(Int32 mask, Int32 flags)BaseList2D
SetColorMode(COLORMODE newcolormode, Bool doundo)PaintTexture
SetColorProfile(const ColorProfile &profile, Int32 index=COLORPROFILE_INDEX_IMAGE)PaintTexture
SetCustomData(GeListNode *node)GeListNode
SetData(const BaseContainer &bc, Bool add=true)BaseList2D
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDirty(DIRTYFLAGS flags)C4DAtom
SetHDirty(HDIRTYFLAGS mask)C4DAtom
SetKeyframeSelection(const DescID &id, Bool selection)BaseList2D
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerObject(LayerObject *layer)BaseList2D
SetMarker(const GeMarker &m)BaseList2D
SetName(const maxon::String &name)BaseList2D
SetParameter(const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)C4DAtom
SetSelected_Texture(PaintBitmap *bmp, PaintMaterial *preferred)PaintTexturestatic
ToggleBit(Int32 mask)BaseList2D
TransferGoal(BaseList2D *dst, Bool undolink)BaseList2D
TransferMarker(BaseList2D *dst) constBaseList2D
TranslateDescID(const DescID &id, DescID &res_id, C4DAtom *&res_at)C4DAtom
UpdateRefresh(Int32 xmin, Int32 ymin, Int32 xmax, Int32 ymax, UInt32 flags)PaintBitmap
UpdateRefreshAll(UInt32 flags, Bool reallyall)PaintBitmap
Write(HyperFile *hf)C4DAtom
WriteObject(HyperFile *hf)C4DAtom
~BaseList2D()BaseList2Dprivate
~C4DAtom()C4DAtomprivate
~C4DAtomGoal()C4DAtomGoalprivate
~GeListNode()GeListNodeprivate
~PaintBitmap()PaintBitmapprivate
~PaintTexture()PaintTextureprivate