This is the complete list of members for Modeling, including all inherited members.
AddNgon(C4DAtom *op, const Ngon &ngon, Int32 flags=0) | Modeling | |
AddPoint(C4DAtom *op, const Vector &p) | Modeling | |
Alloc() | Modeling | static |
CloneNgon(C4DAtom *op, Int32 index, Int32 flags=0) | Modeling | |
ClonePoint(C4DAtom *op, Int32 index) | Modeling | |
Commit(C4DAtom *op=nullptr, Int32 flags=0, BaseObject *cobj=nullptr) | Modeling | |
CreateHole(C4DAtom *op, Int32 index, const Ngon &ngon) | Modeling | |
CreateHole(C4DAtom *op, Int32 index, Int32 *pnts, Int32 pcnt) | Modeling | |
CreateNgon(C4DAtom *op, Int32 *padr, Int32 cnt, Int32 flags=0) | Modeling | |
DeleteEdge(C4DAtom *op, Int32 index, Int32 p1, Int32 p2) | Modeling | |
DeleteNgon(C4DAtom *op, Int32 index, Bool points) | Modeling | |
DeletePoint(C4DAtom *op, Int32 index) | Modeling | |
FindNgon(C4DAtom *op, Int32 p1, Int32 p2, Int32 &index) | Modeling | |
FlipNgonNormal(C4DAtom *op, Int32 index) | Modeling | |
Free(Modeling *&p) | Modeling | static |
FreeMap(C4DAtom *op, Int32 *map) | Modeling | |
FreeTable(C4DAtom *op, void *table) | Modeling | |
GetEdgeNgons(C4DAtom *op, Int32 p1, Int32 p2, Int32 &pcnt) | Modeling | |
GetEdgeSegment(C4DAtom *op, Int32 pa, Int32 p1, Int32 p2, Int32 *seg, Int32 *s1, Int32 *s2, Bool rel) | Modeling | |
GetEdgeSelection(C4DAtom *op, BaseSelect *select, BaseSelect *edgeselect, BaseSelect *hidden=nullptr) | Modeling | |
GetEdgeSelectionArray(C4DAtom *op, BaseSelect *select, Int32 &ecnt, BaseSelect *hidden=nullptr, Bool tovirtual=true) | Modeling | |
GetFaceSelection(C4DAtom *op, BaseSelect *select, BaseSelect *faceselect, BaseSelect *hidden=nullptr) | Modeling | |
GetLastError(C4DAtom *op) | Modeling | |
GetNeighborNgons(C4DAtom *op, Int32 index, Int32 &pcnt) | Modeling | |
GetNgon(C4DAtom *op, Int32 index, Ngon *ngon, Int32 flags=0) | Modeling | |
GetNgonFlags(C4DAtom *op, Int32 index) | Modeling | |
GetNgonMap(C4DAtom *op, Int32 **map, Int32 *count) | Modeling | |
GetNgonNormal(C4DAtom *op, Int32 index, Vector *n) | Modeling | |
GetOriginalEdgePoints(C4DAtom *op, Int32 edge, Int32 &p1, Int32 &p2) | Modeling | |
GetOriginNgon(C4DAtom *op, Int32 index, Int32 &ci) | Modeling | |
GetOriginPoint(C4DAtom *op, Int32 index, Int32 &ci) | Modeling | |
GetPoint(C4DAtom *op, Int32 index, Vector *p) | Modeling | |
GetPointEdges(C4DAtom *op, Int32 p, Int32 &ecnt) | Modeling | |
GetPointFlags(C4DAtom *op, Int32 index) | Modeling | |
GetPointInfo(C4DAtom *op, Int32 index, Int32 &ia, Int32 &ib, Float &t) | Modeling | |
GetPointMap(C4DAtom *op, Int32 **map, Int32 *count) | Modeling | |
GetPointNgons(C4DAtom *op, Int32 p, Int32 &pcnt, Bool clone=true) | Modeling | |
GetPointOrigin(C4DAtom *op, Int32 index, Vector &opnt) | Modeling | |
GetTriangulateHook(C4DAtom *op, TriangulateHook *ppHook, void **ppData) | Modeling | |
InitArray(AtomArray *objs, Int32 flags=0) | Modeling | |
InitObject(C4DAtom *op, Int32 flags=0) | Modeling | |
InsertFacePoint(C4DAtom *op, Int32 pa, Int32 p1) | Modeling | |
IsEdgeDeleted(C4DAtom *op, Int32 p1, Int32 p2) | Modeling | |
IsFaceDeleted(C4DAtom *op, Int32 index) | Modeling | |
IsModified(C4DAtom *op) | Modeling | |
IsPointDeleted(C4DAtom *op, Int32 index) | Modeling | |
IsValidEdge(C4DAtom *op, Int32 index, Int32 p1, Int32 p2) | Modeling | |
IsValidNgon(C4DAtom *op, Int32 index) | Modeling | |
IsValidPoint(C4DAtom *op, Int32 index) | Modeling | |
LineFaceIntersection(C4DAtom *op, Int32 index, const Vector &p1, const Vector &p2) | Modeling | |
LineFaceIntersection(C4DAtom *op, const Ngon &ngon, const Vector &p1, const Vector &p2) | Modeling | |
m_pBase | Modeling | private |
m_pKernelCache | Modeling | private |
m_pObjectCache | Modeling | private |
MeltEdge(C4DAtom *op, Int32 pa, Int32 p1, Int32 p2) | Modeling | |
MeltEdgeBetween(C4DAtom *op, Int32 pa, Int32 pb, Int32 p1, Int32 p2) | Modeling | |
MeltNgon(C4DAtom *op, Int32 pa) | Modeling | |
MeltPoint(C4DAtom *op, Int32 p) | Modeling | |
MergePolygons(C4DAtom *op, Int32 pa, Int32 pb) | Modeling | |
Modeling() | Modeling | private |
NewNgon(C4DAtom *op, Int32 flags=0) | Modeling | |
PointInFace(C4DAtom *op, Int32 index, const Vector &p) | Modeling | |
PointInFace(C4DAtom *op, const Ngon &ngon, const Vector &p) | Modeling | |
Release() | Modeling | |
ReleaseMap(C4DAtom *op, Int32 *map) | Modeling | |
ReleaseObject(C4DAtom *op) | Modeling | |
ResizeNgon(C4DAtom *op, Int32 index, Int32 pcnt, Int32 scnt) | Modeling | |
SetEdgePoint(C4DAtom *op, Int32 index, Float l, Int32 flags=0) | Modeling | |
SetInterPoint(C4DAtom *op, Int32 index, Vector npnt, Float t, Int32 flags=0) | Modeling | |
SetInterPoint(C4DAtom *op, Int32 index, const Vector &move, const Vector &offset, Int32 flags=0) | Modeling | |
SetNgon(C4DAtom *op, Int32 index, Ngon &ngon, Int32 flags=0) | Modeling | |
SetNgonFlags(C4DAtom *op, Int32 index, Int32 flags) | Modeling | |
SetOriginNgon(C4DAtom *op, Int32 index, Int32 ci) | Modeling | |
SetOriginPoint(C4DAtom *op, Int32 index, Int32 ci) | Modeling | |
SetPoint(C4DAtom *op, Int32 index, const Vector &p, Int32 flags=0) | Modeling | |
SetPointFlags(C4DAtom *op, Int32 index, Int32 flags) | Modeling | |
SetPointInfo(C4DAtom *op, Int32 index, Int32 ia, Int32 ib, Float t) | Modeling | |
SetPointOrigin(C4DAtom *op, Int32 index, Vector opnt, Int32 flags) | Modeling | |
SetPoints(C4DAtom *op, PointMove *pnts, Int32 cnt, Bool commit=false, Int32 flags=0) | Modeling | |
SetTriangulateHook(C4DAtom *op, TriangulateHook pHook, void *pData) | Modeling | |
SplitEdge(C4DAtom *op, Int32 p1, Int32 p2, Float l) | Modeling | |
SplitPolygon(C4DAtom *op, Int32 index, Int32 p1, Int32 p2) | Modeling | |
TranslateNgonIndex(C4DAtom *op, Int32 index, Bool tovirtual=false) | Modeling | |
TranslatePointIndex(C4DAtom *op, Int32 index, Bool tovirtual=false) | Modeling | |
WeldPoints(C4DAtom *op, Int32 source, Int32 dest) | Modeling | |
~Modeling() | Modeling | private |