Usually, when the user attaches a new tag to an object using the “Tags” menu in the Object Manager, the new tag is always added as first element to the object’s tag list. For some tags, however, it would make… Continue Reading
In this article we’ll take a look at how to crawl through a hierarchy of objects in CINEMA 4D, without using a recursion.
There are a lot of situations where you need to get the length of a vector. For example, if you want to measure the distance between two objects. But there are also a lot of situations where you don’t need… Continue Reading
In this article we’ll take a look at how to recursively crawl through a hierarchy of objects in CINEMA 4D. Starting with a very basic and simple function, we will extend the functionality step by step until we have a… Continue Reading