The next code was used to generate the next picture of noises.

import c4d

width = 300
height = 300
noisetype = c4d.NOISE_DISPL_TURB
bmp =  c4d.bitmaps.BaseBitmap()
bmp.Init(width, height, 24)

# Create and initialize the noise instance
noise = c4d.utils.noise.C4DNoise(1234)
noise.InitFbm(21, 2.1, 0.5)

rw = float(width-1)
rh = float(height-1)

# Iterate through the bitmap and set the noise value per pixel
for x in range(width):
    for y in range(height):
        r = noise.Noise(noisetype, False, c4d.Vector(x/rw, y/rh, 0) * 7.0, octaves=5)
        o = int(c4d.utils.Clamp(0, 255, 255.0*r))
        bmp[x, y] = (o, o, o)

c4d.bitmaps.ShowBitmap(bmp)

Noise Types

BoxNoise

Type: NOISE_BOX_NOISE

../_images/c4dnoise_boxnoise.jpg

Blistered Turbulence

Type: NOISE_BLIST_TURB

../_images/c4dnoise_blisteredturbulence.jpg

Buya

Type: NOISE_BUYA

../_images/c4dnoise_buya.jpg

Cell Noise

Type: NOISE_CELL_NOISE

../_images/c4dnoise_cellnoise.jpg

Cell Voronoi

Type: NOISE_CELL_VORONOI

../_images/c4dnoise_cellvoronoi.jpg

Cranal

Type: NOISE_CRANAL

../_images/c4dnoise_cranal.jpg

Dents

Type: NOISE_DENTS

../_images/c4dnoise_dents.jpg

Displaced Turbulence

Type: NOISE_DISPL_TURB

../_images/c4dnoise_displacedturbulence.jpg

Electric

Type: NOISE_ELECTRIC

../_images/c4dnoise_electric.jpg

FBM

Type: NOISE_FBM

../_images/c4dnoise_fbm.jpg

Fire

Type: NOISE_FIRE

../_images/c4dnoise_fire.jpg

Gas

Type: NOISE_GASEOUS

../_images/c4dnoise_gaseous.jpg

Hama

Type: NOISE_HAMA

../_images/c4dnoise_hama.jpg

Luka

Type: NOISE_LUKA

../_images/c4dnoise_luka.jpg

Mod Noise

Type: NOISE_MOD_NOISE

../_images/c4dnoise_modnoise.jpg

Naki

Type: NOISE_NAKI

../_images/c4dnoise_naki.jpg

Noise

Type: NOISE_NOISE

../_images/c4dnoise_noise.jpg

None

Type: NOISE_NONE

../_images/c4dnoise_none.jpg

Nutous

Type: NOISE_NUTOUS

../_images/c4dnoise_nutous.jpg

Ober

Type: NOISE_OBER

../_images/c4dnoise_ober.jpg

Pezo

Type: NOISE_PEZO

../_images/c4dnoise_pezo.jpg

Poxo

Type: NOISE_POXO

../_images/c4dnoise_poxo.jpg

Sema

Type: NOISE_SEMA

../_images/c4dnoise_sema.jpg

Sparse Convolution

Type: NOISE_SPARSE_CONV

../_images/c4dnoise_sparseconvolution.jpg

Stupl

Type: NOISE_STUPL

../_images/c4dnoise_stupl.jpg

Turbulence

Type: NOISE_TURBULENCE

../_images/c4dnoise_turbulence.jpg

VLNoise

Type: NOISE_VL_NOISE

../_images/c4dnoise_vlnoise.jpg

Voronoi 1

Type: NOISE_VORONOI_1

../_images/c4dnoise_voronoi1.jpg

Voronoi 2

Type: NOISE_VORONOI_2

../_images/c4dnoise_voronoi2.jpg

Voronoi 3

Type: NOISE_VORONOI_3

../_images/c4dnoise_voronoi3.jpg

Wavy Turbulence

Type: NOISE_WAVY_TURB

../_images/c4dnoise_wavyturbulence.jpg

Zada

Type: NOISE_ZADA

../_images/c4dnoise_zada.jpg