RAYBITΒΆ

RAYBIT_NONE

None.

RAYBIT_REFLECTION

Ray chain contains a reflection ray.

RAYBIT_TRANSPARENCY

Ray chain contains a transparency ray (refractions are not contained).

RAYBIT_REFRACTION

Ray chain contains a refraction ray.

RAYBIT_CUSTOM

Ray chain contains a custom ray.

RAYBIT_CURR_REFLECTION

Current ray is a reflection ray.

RAYBIT_CURR_TRANSPARENCY

Current ray is a transparency ray.

RAYBIT_CURR_REFRACTION

Current ray is a refraction ray.

RAYBIT_CURR_CUSTOM

Current ray is a custom ray.

RAYBIT_VOLUMETRICLIGHT

Current ray is used to calculate a volumetric light.

RAYBIT_ALLOWVLMIX

Custom mixing of visible light sources allowed for the ray; bit must be deleted by shader if used.

RAYBIT_GI

Current ray is a Global Illumination ray.

RAYBIT_BLURRY

Current ray is a blurry ray.

RAYBIT_SSS

Current ray is a subsurface scattering ray.

RAYBIT_AO

Current ray is an Ambient Occlusion ray.

RAYBIT_COMPOSITING

Current ray is a compositing ray.