DRAW_GET_VIEWMATRIXΒΆ

DRAW_GET_VIEWMATRIX_PROJECTION

Projection matrix.

DRAW_GET_VIEWMATRIX_PROJECTION_LARGE_Z

Projection matrix without consideration of the set clipping planes. The following values for near and far clipping are used instead: near=`1`, far=`100000` for perspective projection and near=`-1000000`, far=`1000000` for other projection types.

DRAW_GET_VIEWMATRIX_INV_CAMERA

Inverse camera matrix.

DRAW_GET_VIEWMATRIX_MODELVIEW_PROJECTION

Projection*View*Model matrix. Slow.